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Main - Development - Nintendo DS/Nintendo Wii Connectivity | Hide post layouts | New reply |
naknow |
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Member Normal user Level: 13 Posts: 29/29 EXP: 7938 Next: 2329 Since: 03-31-17 From: United States Last post: 1329 days ago Last view: 1329 days ago |
Whew. Haven't been on this account in almost 1000 days, there's quite the dust in here. *ahem*
So, I absolutely must commend your progress on this project, it's evolved so much since I was last here. Congratulations on your 0.9 release. I'm glad to see this still going forward. One feature that I've always thought about having to any DS emulator would be its ability to connect to the Nintendo Wii. It's not a feature that's really been advertised but it is a feature that exists nonetheless, and several games support this connectivity, whether it be for unlocking content or transferring data, they're able to do so. So, I'm not sure if it has ever been something you've considered, but how feasible would it be to have melonDS and Dolphin Emulator be compatible with one another to finally add this ever so missing support for one another? I realize that you and the Dolphin developers would need to be able to properly communicate with one another to even start potential progress on this, but I guess my main question is: How willing are you to do so, and if so, when do you plan on attempting this? |
poudink |
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Big melon Normal user Level: 28 Posts: 68/176 EXP: 118704 Next: 12634 Since: 03-30-17 From: Québec, Canada Last post: 568 days ago Last view: 353 days ago |
From what has been said, melonDS already sends the information. Dolphin just needs to be able to receive it. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Saizo7 |
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Member Normal user Level: 14 Posts: 8/35 EXP: 10301 Next: 2770 Since: 07-17-17 From: Greece Last post: 71 days ago Last view: 1 day ago |
I wonder if the developers will look into this, now that local multiplayer is in a better shape. |
Generic aka RSDuck |
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Big fire melon Administrator Level: 44 Posts: 290/593 EXP: 588075 Next: 23210 Since: 10-12-19 Last post: 6 days ago Last view: 1 day ago |
you mean the async SRAM saving? That was pretty much only a lucky side effect nothing more. ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
Saizo7 |
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Member Normal user Level: 14 Posts: 9/35 EXP: 10301 Next: 2770 Since: 07-17-17 From: Greece Last post: 71 days ago Last view: 1 day ago |
Posted by Generic aka RSDuck Well, I have tested all pokemon games and local multiplayer works 100% as long as frame limiter and audio sync are disabled. It is the further any ds emulator has managed to go. To be honest, I am looking forward to a blog post explaining why it was "pretty much only a lucky side effect" and what has to be done next. Keep up the good work. |
Wifall |
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Member Normal user Level: 28 Posts: 81/204 EXP: 130659 Next: 679 Since: 10-25-18 Last post: 193 days ago Last view: 189 days ago |
Even with frame limiter it works 100% of the time for me, that little change made a HUGE progress(besides of it being a side-effect). IMO it's certainly not a priority but surely adds hope into the future enough to make it a possibility. VBA-M some years ago added that feature with Dolphin and it worked since the beginning but, of course, took a huge amount of time to get it working properly. Everything starts somewhere but we would need help from the devs of Dolphin into this too. |
CaptainCrumb999melonDS |
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Newcomer Hello! Level: 4 Posts: 3/3 EXP: 179 Next: 100 Since: 01-22-21 Last post: 1120 days ago Last view: 1043 days ago |
I would like if melonDS would connect with Dolphin.
That would be cool, right? (someone make HB for Wii and the (3)DS(i), that would be cool.) |
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