melonDS 1.0 is out
Finally, the "proper" melonDS 1.0 release is here. Sorry that it took so long...


Anyway, this is pretty much the same as the 1.0 RC, but we fixed a bunch of bugs that were found in said RC.


Namely, you can now use multiple windows with OpenGL under Windows.

However, depending on how good your OpenGL driver is, doing so may reduce performance. It's due to having multiple OpenGL contexts sharing data, but for now we don't really know what we can do about it. If you have ideas, let us know!

Speaking of multiple windows, I also added a way to tell melonDS windows apart, because things could get pretty confusing. They now get a tag in their title, for example [p1:w2] means first multiplayer instance, second window.


We also merged asie's add-on support PR, so this release includes support for the Motion Pak and the Guitar Grip.

We merged some other PRs. Among which, lower audio latency.


This release also includes the DSi camera fixes that were discussed in the previous posts. DSi titles that ran into issues while trying to use the camera should now work with no problems.

However, since they tend to also use the DSP at the same time, the performance will be abysmal...


DSP HLE is something I want to experiment with, but that will be for a further release.

As far as future plans are concerned, I also want to redesign the site's homepage, but you'll find out when I get around to that.


Anyway, you can find the release on our downloads page, as usual. Enjoy!
RupeeClock says:
Jul 11th 2025
Hi, the Windows x64 build on the downloads page "melonDS-windows-x86_64(1).zip" is being flagged by Windows Security as a trojan "Trojan:Script/Sabsik.FL.A!ml"? It might be a false positive, as Virus Total doesn't appear to flag the file.
Frank85 says:
Jul 11th 2025
Congrats!!! I wish nothing but the best to yall!!! Thank U!!!
Arisotura says:
Jul 11th 2025
thanks, heh

RupeeClock: that sounds like a false positive
RupeeClock says:
Jul 11th 2025
Arisotura: Redownloaded, and Windows Security didn't flag it again. Confirmed the SHA256 checksum matches too.
False positives can be annoying, sorry about that, and congratulations on the 1.0 release!
Arisotura says:
Jul 11th 2025
it's fine!

thanks!
Spartan X says:
Jul 13th 2025
Arisotura, has the screen filtering option been permanently removed from version 1.0 and later, or is it just a temporary thing?

Also, is there an alternative to the screen filtering option that you can use in the emulator?
Kaitlrnando says:
Jul 13th 2025
Can you please fix the Camara issue in gangstar 2 kind of l.a?
Arisotura says:
Jul 13th 2025
screen filtering is only available with OpenGL - it was too slow otherwise
lnee says:
Jul 14th 2025
Oh hey is people want to do netplay cantact me
Petra says:
Jul 15th 2025
sorry if this sounds like a dumb question but is the multi window around on Linux? that is where I've started doing my multiscreen games on Steam Deck.
Arisotura says:
Jul 16th 2025
it is!
oasis says:
Jul 16th 2025
Hello. I'm a user playing Pokémon games with melonDS. I'm trying to transfer Pokémon from Pokémon HeartGold to Pokémon White 2 using Poké Transfer. I know that to do this, the DS clock screen needs to appear. I've unchecked 'Boot game directly' in the Emu settings and restarted the game, but it still goes straight into the game without showing the DS clock screen. How can I fix this?"
Arisotura says:
Jul 17th 2025
that's weird -- did melonDS save that setting properly? changing it and clicking Ok on the settings dialog should ask you to reset the game.

do you have your own firmware dump from a DS? not DSi or 3DS, those aren't bootable.
Emulation-enjoyer says:
Jul 19th 2025
hi congratulations on this release, very much appreciated.
arutosira says:
Jul 19th 2025
I thought that if I could solve the DSP problem, the DSiWare "face training" operation would improve, but it seems that it's not that easy. Thank you very much.
Post a comment
Name:
DO NOT TOUCH