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SSUPII
Posted on 06-09-20 01:57 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs (rev. 2 of 06-09-20 01:57 PM) Link | #1848
I get this error:

CMake Error at C:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake:286 (_find_package):
By not providing "FindQt5.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "Qt5", but
CMake did not find one.

Could not find a package configuration file provided by "Qt5" with any of
the following names:

Qt5Config.cmake
qt5-config.cmake

Add the installation prefix of "Qt5" to CMAKE_PREFIX_PATH or set "Qt5_DIR"
to a directory containing one of the above files. If "Qt5" provides a
separate development package or SDK, be sure it has been installed. C:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake 286


I get almost the exact same error when building with MSYS but I managed to fix it (I then encountered another error with make, I will post another thread about this one if I fail with VS).

I'm compiling the latest commit in master.

I never used cmake myself, I may be missing something.

SSUPII
Posted on 06-09-20 03:16 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1851
Posted by Generic aka RSDuck
msvc is currently not supported.

The build instructions haven't been updated yet. You need to install qt and some other libraries in msys2 using this command
pacman -Sq mingw-w64-x86_64-{cmake,mesa,SDL2,qt5-static,toolchain}


I installed qt5-static earler by using
pacman -S mingw-w64-x86_64-qt5-static
. Reinstalling it using the commands you gave still game me the error i get with make. Should I create a new thread?

SSUPII
Posted on 06-10-20 07:00 AM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1855
Posted by Generic aka RSDuck
if you just want binaries and you have a Github account, you can use our CI aswell: https://github.com/Arisotura/melonDS/runs/751181473

I know, but I'm looking to edit the code and probably even trying to contribute on the project in the future.

I have the same issue thiccsilv3r has

SSUPII
Posted on 06-10-20 07:05 AM, in Trouble loading .sav file in melonDS from NO$GBA Link | #1856
I remember using DeSmuMe to convert the No$GBA .sav into .dsv and than back into raw .sav

SSUPII
Posted on 06-11-20 05:55 AM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1860
Posted by Generic aka RSDuck
hm, let's see. Did you use the mingw64 shell and generated Msys Makefiles?

Yes, I created the makefiles and using mingw64 from MSYS 64-bit shell

SSUPII
Posted on 06-27-20 11:41 PM, in What Are You Doing In The Quarantine? Link | #1957
I'm finally getting back into studying what I like. I now can get back into my Android programming and Japanese studies

Posted by Garhoogin
Getting out plenty. Weather is nice and hot. Good for riding bikes and stuff.


We sure are different. I can't stand weathers this hot.

SSUPII
Posted on 06-27-20 11:43 PM, in [REQUEST] Require Log In to Reply to Blog Posts Link | #1958
You could both ask for a login or enter a name, but with just the name the message sender's nickname will be followed by "(unverified)"

SSUPII
Posted on 06-29-20 02:38 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1966
I'm really sorry for responding this late, I read the message on my phone then forgot about it when I went back home that day.

Posted by Generic aka RSDuck
did you properly install msys2 (i.e. running all steps listed here?


Yes, MSYS is propetly installed.

Reading the logs again I notice a LOT of undefined references to many SDL components. I tried compiling on Debian Linux and it didn't throw any error.

Full log
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x307): undefined reference to `__imp_SetupDiGetClassDevsA'
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x30e): undefined reference to `__imp_SetupDiEnumDeviceInterfaces'
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x31e): undefined reference to `__imp_SetupDiGetDeviceInterfaceDetailA'
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x3ba): undefined reference to `__imp_SetupDiEnumDeviceInfo'
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x3f6): undefined reference to `__imp_SetupDiGetDeviceRegistryPropertyA'
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x435): undefined reference to `__imp_SetupDiDestroyDeviceInfoList'
D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x484): undefined reference to `__imp_SetupDiGetDeviceRegistryPropertyA'
collect2.exe: error: ld returned 1 exit status
make[2]: *** [src/frontend/qt_sdl/CMakeFiles/melonDS.dir/build.make:593: melonDS.exe] Error 1
make[1]: *** [CMakeFiles/Makefile2:164: src/frontend/qt_sdl/CMakeFiles/melonDS.dir/all] Error 2
make: *** [Makefile:150: all] Error 2

SSUPII
Posted on 06-29-20 07:21 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1971
I'm cloning the latest commit from master.

SSUPII
Posted on 07-02-20 08:40 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs (rev. 3 of 07-02-20 08:44 PM) Link | #1993
MSYS2 doesn't want to connect to the internet today
fatal: unable to access 'https://github.com/Arisotura/melonDS.git/': Could not resolve host: github.com

Cursed


I simply cloned from Powershell then did the rest on MSYS2 and it indeed compiled. I had to change -DQT5_STATIC_DIR to the directory msys64 was installed (in one subfolder in D:\)

Thanks!

But what exactly was happening? I see we pointed directly to qt5 and specified the build method

SSUPII
Posted on 11-13-20 01:04 PM, in If you'd like to translate melonDS: read this post Link | #2738
I can translate the emulator into Italian. I study in university, but I can dedicate a good amount of time into the project. Me best way to contact me is through Discord (SSUPII#2141).

SSUPII
Posted on 01-03-21 09:19 PM, in Need help with Nintendo DSi Emulation (rev. 2 of 01-03-21 09:24 PM) Link | #3086
I'm surry for bumping this old thread, but even after using the suggested dumper I get the same error.
I'm running 0.9.1 and the dumper was ran with TwilightMenu booted from Memory Pit.

SSUPII
Posted on 02-13-21 12:02 PM, in The wifi thread Link | #3305
I am also having issues connecting to any private DNS using indirect mode.

My DS error is 20100 and I'm running melonDS on a Windows 10 laptop. The emulator is on the latest stable 0.9.1 and running as administrator.

The emulator can connect to the official servers when DNS isn't set giving a "service terminated" error.

I have followed ths instrutions on this thread: https://melonds.kuribo64.net/board/thread.php?pid=1462#1462 skipping 1, 2 and 3

SSUPII
Posted on 02-15-21 11:46 AM, in The wifi thread Link | #3309
Posted by hmm
which DNS server are you using

Wiimmfi's DNS

SSUPII
Posted on 03-11-21 10:42 AM, in pokemon white issue Link | #3426
Posted by brey yena
well that's bullshit, i just lost all my progress. going to uninstall this crap

Little does he know this bug is also in another more popular emulator ?

SSUPII
Posted on 03-19-21 12:57 PM, in Software input disabled when MelonDS is the focused window? Link | #3471
When I try to use software that simulate a mouse input like autoclickers or virtual secondary input devices they seem to completely disable when MelonDS is focused.

The software I tryed using is Goldensoft Autoclicker and JoyToKey. Both of them seem to stop when MelonDS is the current active windows, they work again as soon as you reduce to icon or switch window.

Software bug or intentional?

SSUPII
Posted on 03-19-21 01:33 PM, in Pokemon White bricked while saving, can i recover the data from the ml* files? Link | #3472
Posted by Generic aka RSDuck
the same issue can happen in the underground in Pokemon D/P/Pt which is where I first looked into this issue.


This is weird for me since I never had this issue and I used the underground multiple times without problems, but I have a friend that did get locked up in the underground.

SSUPII
Posted on 03-20-21 11:39 AM, in I'm having some problems with the online system Link | #3478
Error 20100 means the console or game can't connect to the internet with the configuration you provided.

Error 20110 means the service hosting the online components of the game have been discontinued. This is the error that shows when an unmodified game tries to connect to its official servers.

What server are you trying to connect the game to?

SSUPII
Posted on 04-09-21 02:21 PM, in Pokemon game save deleted Link | #3571
This could be a number of things. Somehow MelonDS doesn't have the permissions to correctly access files.

This might be a change in your Windows environment (like a Windows update) or your antimalware limiting MelonDS. We can't know for sure.

SSUPII
Posted on 04-12-21 11:45 AM, in FrameRate Link | #3579
I tested and doesn't seem to be running at the wrong speed at least when you get the freedom to walk.

When do you find it too fast? Or, as said by Arisotura, you want the game to slow down?
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