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Main - Posts by SSUPII |
SSUPII |
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Member Normal user Level: 13 Posts: 1/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I get this error:
CMake Error at C:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake:286 (_find_package):
By not providing "FindQt5.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "Qt5", but CMake did not find one. Could not find a package configuration file provided by "Qt5" with any of the following names: Qt5Config.cmake qt5-config.cmake Add the installation prefix of "Qt5" to CMAKE_PREFIX_PATH or set "Qt5_DIR" to a directory containing one of the above files. If "Qt5" provides a separate development package or SDK, be sure it has been installed. C:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake 286 I get almost the exact same error when building with MSYS but I managed to fix it (I then encountered another error with make, I will post another thread about this one if I fail with VS). I'm compiling the latest commit in master. I never used cmake myself, I may be missing something. |
SSUPII |
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Member Normal user Level: 13 Posts: 2/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Posted by Generic aka RSDuck I installed qt5-static earler by using pacman -S mingw-w64-x86_64-qt5-static . Reinstalling it using the commands you gave still game me the error i get with make. Should I create a new thread? |
SSUPII |
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Member Normal user Level: 13 Posts: 3/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Posted by Generic aka RSDuck I know, but I'm looking to edit the code and probably even trying to contribute on the project in the future. I have the same issue thiccsilv3r has |
SSUPII |
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Member Normal user Level: 13 Posts: 4/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I remember using DeSmuMe to convert the No$GBA .sav into .dsv and than back into raw .sav |
SSUPII |
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Member Normal user Level: 13 Posts: 5/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Posted by Generic aka RSDuck Yes, I created the makefiles and using mingw64 from MSYS 64-bit shell |
SSUPII |
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Member Normal user Level: 13 Posts: 6/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I'm finally getting back into studying what I like. I now can get back into my Android programming and Japanese studies
Posted by Garhoogin We sure are different. I can't stand weathers this hot. |
SSUPII |
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Member Normal user Level: 13 Posts: 7/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
You could both ask for a login or enter a name, but with just the name the message sender's nickname will be followed by "(unverified)" |
SSUPII |
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Member Normal user Level: 13 Posts: 8/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I'm really sorry for responding this late, I read the message on my phone then forgot about it when I went back home that day.
Posted by Generic aka RSDuck Yes, MSYS is propetly installed. Reading the logs again I notice a LOT of undefined references to many SDL components. I tried compiling on Debian Linux and it didn't throw any error. Full log D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x307): undefined reference to `__imp_SetupDiGetClassDevsA' D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x30e): undefined reference to `__imp_SetupDiEnumDeviceInterfaces' D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x31e): undefined reference to `__imp_SetupDiGetDeviceInterfaceDetailA' D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x3ba): undefined reference to `__imp_SetupDiEnumDeviceInfo' D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x3f6): undefined reference to `__imp_SetupDiGetDeviceRegistryPropertyA' D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x435): undefined reference to `__imp_SetupDiDestroyDeviceInfoList' D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: D:/Software/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/10.1.0/../../../../lib\libSDL2.a(hid.c.obj):(.text+0x484): undefined reference to `__imp_SetupDiGetDeviceRegistryPropertyA' collect2.exe: error: ld returned 1 exit status make[2]: *** [src/frontend/qt_sdl/CMakeFiles/melonDS.dir/build.make:593: melonDS.exe] Error 1 make[1]: *** [CMakeFiles/Makefile2:164: src/frontend/qt_sdl/CMakeFiles/melonDS.dir/all] Error 2 make: *** [Makefile:150: all] Error 2 |
SSUPII |
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Member Normal user Level: 13 Posts: 9/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I'm cloning the latest commit from master. |
SSUPII |
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Member Normal user Level: 13 Posts: 10/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
MSYS2 doesn't want to connect to the internet today
fatal: unable to access 'https://github.com/Arisotura/melonDS.git/': Could not resolve host: github.com
Cursed I simply cloned from Powershell then did the rest on MSYS2 and it indeed compiled. I had to change -DQT5_STATIC_DIR to the directory msys64 was installed (in one subfolder in D:\) Thanks! But what exactly was happening? I see we pointed directly to qt5 and specified the build method |
SSUPII |
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Member Normal user Level: 13 Posts: 11/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I can translate the emulator into Italian. I study in university, but I can dedicate a good amount of time into the project. Me best way to contact me is through Discord (SSUPII#2141). |
SSUPII |
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Member Normal user Level: 13 Posts: 12/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I'm surry for bumping this old thread, but even after using the suggested dumper I get the same error.
I'm running 0.9.1 and the dumper was ran with TwilightMenu booted from Memory Pit. |
SSUPII |
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Member Normal user Level: 13 Posts: 13/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I am also having issues connecting to any private DNS using indirect mode.
My DS error is 20100 and I'm running melonDS on a Windows 10 laptop. The emulator is on the latest stable 0.9.1 and running as administrator. The emulator can connect to the official servers when DNS isn't set giving a "service terminated" error. I have followed ths instrutions on this thread: https://melonds.kuribo64.net/board/thread.php?pid=1462#1462 skipping 1, 2 and 3 |
SSUPII |
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Member Normal user Level: 13 Posts: 14/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Posted by hmm Wiimmfi's DNS |
SSUPII |
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Member Normal user Level: 13 Posts: 15/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Posted by brey yena Little does he know this bug is also in another more popular emulator ? |
SSUPII |
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Member Normal user Level: 13 Posts: 16/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
When I try to use software that simulate a mouse input like autoclickers or virtual secondary input devices they seem to completely disable when MelonDS is focused.
The software I tryed using is Goldensoft Autoclicker and JoyToKey. Both of them seem to stop when MelonDS is the current active windows, they work again as soon as you reduce to icon or switch window. Software bug or intentional? |
SSUPII |
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Member Normal user Level: 13 Posts: 17/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Posted by Generic aka RSDuck This is weird for me since I never had this issue and I used the underground multiple times without problems, but I have a friend that did get locked up in the underground. |
SSUPII |
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Member Normal user Level: 13 Posts: 18/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
Error 20100 means the console or game can't connect to the internet with the configuration you provided.
Error 20110 means the service hosting the online components of the game have been discontinued. This is the error that shows when an unmodified game tries to connect to its official servers. What server are you trying to connect the game to? |
SSUPII |
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Member Normal user Level: 13 Posts: 19/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
This could be a number of things. Somehow MelonDS doesn't have the permissions to correctly access files.
This might be a change in your Windows environment (like a Windows update) or your antimalware limiting MelonDS. We can't know for sure. |
SSUPII |
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Member Normal user Level: 13 Posts: 20/35 EXP: 8396 Next: 1871 Since: 06-09-20 From: Bari, Italy Last post: 191 days ago Last view: 190 days ago |
I tested and doesn't seem to be running at the wrong speed at least when you get the freedom to walk.
When do you find it too fast? Or, as said by Arisotura, you want the game to slow down? |
Main - Posts by SSUPII |
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