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Main - Posts by Azulblade |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 1/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
Having a similar but different issue… I export backup memory from Desmume as a raw sav file. I run melonds, I open the ROM which then gives me the option to “import sav file” …I press import save file and when I click on the raw .sav file, I get a warning message that says “the emulation will be reset and the current sa file overwritten”. …I click ok and what loads is the game but it’s all the way back at the beginning, not reflecting the load state I had pulled up when I initially exported the backup memory in the first place. Any thoughts? |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 2/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
Posted by Generic aka RSDuck It sounds like your saying a .sav file already exists without me clicking "export backup memory" but I'm not sure where that file is or how to access it. Here are the steps I take right now in Desmume: 1. I run Desmume by clicking the application file 2. I click File -> OPEN ROM and then click on the Pokemon Platinum .nds file I have 3. I click File -> LOAD STATE -> I select my latest load file which represents substantial progress in the game (5 gyms in with 38 plus hours on it) ...this is how I would pick up the game and continue where I left off in Desmume... What I would LIKE to do is somehow take where I am at in the game on Desmume and be able to play it on MelonDS such that my state in the game is preserved and all that work isn't undone. You probably didn't need all that information, I just wanted to be sure I shared in case it's helpful. So if I have desmume open and the state loaded...what would I need to do to create this file WITHOUT leveraging "export backup memory" to create the file. Any thoughts on where it would be located?? Also- when you say import it directly into MelonDS, would the steps be: 1. Open MelonDS Application 2. Open ROM (same one I would grab in Desmume) 3. Click on Import Save File 4. then I would grap this .dsv file you mentioned at this point rather than a .sav file? Thanks again for the help! Thank you so much again, really appreciate it. |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 3/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
Posted by Generic aka RSDuck Anything is possible!! But if I have desmume open, I have gone to load state and selected my most recent version...so the game is where I want it to be at this point and it's on my screen. How do I capture this in a file that can be played in MelonDS? It's almost like when I try to open something up in MelonDS, it loses the "state" and just brings me back to the beginning. Sorry if I'm talking in circles. I'm definitely about ready to give up here so grateful if you have a solution! |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 4/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
THANK YOU! sigh that worked!! |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 5/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
in version 0.9.5 how do you set a keybind for frame skip? |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 6/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
yeah i saw but frame skip wasn't an option |
Azulblade |
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Newcomer Inactive Level: 5 Posts: 7/7 EXP: 451 Next: 78 Since: 07-28-23 Last post: 594 days ago Last view: 594 days ago |
ok thanks! |
Main - Posts by Azulblade |
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