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Generic aka RSDuck
Posted on 09-27-23 07:34 PM, in What to know about MelonDS Link | #6225
Posted by PooIceCream
Hello, I'm considering getting MelonDS and I have some questions. I first wanted to know is the download and setup process super complicated? Looking at the Howto/FAQ page I am unsure if I have to download multiple things to get it running. Other emulators I've used have basically just had me unzip a file after downloading and running the application from there.

if you don't plan on using an external firmware (which are necessary for DSi mode), there aren't any other files to setup besides extracting melonDS.

Posted by PooIceCream
My other question is are saves easy to access? I'm currently using Desmume but I basically lost access to my save in Pokemon after I closed the application. I posted a thing on the Desmume forums for help and I think reading it would better explain my situation. Any help is greatly appreciated and I'll check for replies to this regularly.


by default melonDS puts saves into the same folder as the rom, so this shouldn't happen. It does save the settings in the same folder as the executable, so running melonDS (or pretty much any application) from the temp folder is a bad idea regardless.

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Generic aka RSDuck
Posted on 10-21-23 08:21 PM, in Pokemon mystery dungeon Explorers of Sky romhack failing to save properly Link | #6267
link to the patch?

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Generic aka RSDuck
Posted on 10-21-23 08:50 PM, in Pokemon mystery dungeon Explorers of Sky romhack failing to save properly Link | #6269
no sorry, I mean the patch for the rom hack.

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Generic aka RSDuck
Posted on 12-14-23 12:49 AM, in Dragon Quest 9 Coop Issues Link | #6355
sorry, but it sounds like there isn't really anything you can do, your computer is just too slow.

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Generic aka RSDuck
Posted on 12-14-23 02:03 AM, in Dragon Quest 9 Coop Issues Link | #6357
multiplayer is more demanding, because there is synchronisation going on between the melonDS instances.

We are currently moving torwards be eable to run multiple melonDS instances in a single process, which should probably decrease this overhead. But we won't ever be eable to get rid of it entirely.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 12-26-23 06:33 PM, in RSDuck's switch port - help starting development Link | #6369
You need this branch of deko3d https://github.com/RSDuck/deko3d/tree/fix-10

And then build melonDS with this toolchain file: https://github.com/RSDuck/melonDS/blob/switch-new/cmake/Toolchain-cross-Switch.cmake

There's probably something I forgot as I haven't worked on it a long. The port is horribly out of date and probably needs to be redone in a lot of ways to work again with current melonDS. Idk whether it's a good idea to add stuff to it, the way the GUI is implemented is more or less a failed experiment.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 01-10-24 08:42 PM, in WIFI Between a dsi and melonDS Link | #6388
you can do WFC play between a real DS and melonDS if both connect to the same WFC server. But local wireless is not supported and likely never will.

____________________
Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 02-08-24 09:08 PM, in {Wish List} Link | #6423
you can already do that by removing all caps to the framerate (Limit framerate, audio sync and Video settings -> vsync).

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Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 02-10-24 12:08 AM, in how to get to the ds menu Link | #6427
you need to supply firmware files instead of using the builtin firmware (can be set up in the Emu settings). Then you can press the Boot firmware button. If you want to start games through the firmware menu uncheck the direct boot option.

____________________
Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 04-02-24 07:17 PM, in Will IR functionality ever be supported on melonds? Link | #6497
Some people who made a Pokewalker emulator also made it work with melonDS, idk though what happened afterwards or how reliably it worked.

As for DS to DS game IR support it is very low priority as it pretty much only affects Pokemon BW.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 04-03-24 12:16 AM, in melon ds on 3ds Link | #6501
no, melonDS does not run on 3DS. You can use an original cartridge, a flash cartridge or nds bootstrap to play it though on your 3DS though if you can already run homebrew on it.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 04-03-24 08:26 PM, in Multiplayer over LAN Link | #6508
Posted by AyCe
or required QT which isn't free.

QT is licensed under LGPLv2 thus, it is free (as in freedom) and open source. There is an alternative proprietary license which costs money if you want to link it with closed source software statically.

If you follow the build instructions properly it will download it just fine.

Posted by AyCe
Like, fake "local" DSes via a networking layer?
Like, just enter the other computer's IP address.
Start a master server and all connect to that one.
Or a UDP broadcast for ****s sake.



melonDS used to just throw UDP packets around, so older versions work on on a single computer, in a LAN or even with Hamachi across the internet. Though work is a bit of an overstatement, because it barely did even on one computer.

The reason for this were a few accuracies issues and more importantly that the instances ran completely with no synchronisation. Thus they would "miss" each other as they emulators would be on different emulated points in time.

0.9.5 fixed both of these issues and to better implement synchronisation started using IPC to communicate between instances, because it is faster and easier compared to having to do all communication via packets.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 04-20-24 10:45 PM, in Fast Forward Hotkey results in 1 or 2 black frames when released Link | #6554
it was probably the same underlying issue which also caused unnecessary input latency with the OpenGL renderer which I fixed on the compute shader renderer branch which since then has been rotting there.

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Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 05-10-24 12:37 AM, in MELON DS, on NX (switch) Wifi issues Link | #6608
yes melonDS on Switch doesn't support WFC or local wireless.

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Take me to your heart / never let me go!

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(post in restricted forum)

Generic aka RSDuck
Posted on 05-14-24 12:51 PM, in Weird GPU issue Link | #6631
try enabling vsync and disabling frame limiter and audio sync.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 05-16-24 02:15 PM, in LOAD STATE FALIED,HELP ME PLS !!!! Link | #6640
did you update melonDS? Savestates are only compatible for a single version.

Also savestates are not meant to save game progress in long term. You are supposed to use the in game save feature. These saves can go between versions of melonDS, DS emulators and even from real cartridge to emulator and all other directions.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 05-16-24 02:25 PM, in LOAD STATE FALIED,HELP ME PLS !!!! Link | #6642
No I meant, did you create the savefile with one version of melonDS, then update and then tried to load it?

And well if you saved your progress in-game where is the issue, why do you need to load a savestate to restore your progress?

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Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 06-01-24 04:19 PM, in "std::bad_alloc" when trying to launch ROM from FTP server (rev. 2 of 06-01-24 04:20 PM) Link | #6692
it is a local IP address (starting with 192.168) so there is no danger.

It is hard to say where the bad alloc comes from (whether it is from melonDS or maybe the FTP driver). If you can maybe try compiling a debug build of melonDS and then run it with gdb to get a stack trace?

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 06-02-24 12:45 AM, in [EMULATOR BEHAVIOUR] (Ported from Github to Forum) Blow Noise microphone doesn't blow into microphon Link | #6698
Posted by Ivan951236
In a specfic game called Penguins of Madagascar, The, Blow Noise option doesn't blow in a specfic Cake 2.0 stage's minigame about blowing one of collectable's (that kowalski later uses them to build stuff) dust out of one collectable in level 1
The video's download link (mediafire) contains more proof to see for yourself
https://www.mediafire.com/file/3ph7pr1k7zk0vcj/2024-01-09_19-46-31.mp4/file
Unfortauly yes you have to download the video to watch it but its worth it


Did you go into the audio settings and set input source to blowing noise?
[image]

Posted by kikilxve
There Is no such thing as the blow noise not blowing. Just try the normal mic, the DS one Is kinda crappy so even a cheapy one would work.

That one is actually a bit funny. If you use real microphone input for games which expect blowing into the microphone it usually doesn't work. The reason is that DS games watch out for the microphone peeking and that is exactly what every other microphone tries to prevent, either with accoustic measures or electronically/in software by lowering the gain.

That (and for convenience if you just want to press a key) is why melonDS comes with a blowing sound which works pretty reliably for these games.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon
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