Views: 23,299,365 | Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search | 12-13-24 01:53 AM |
Guest: |
Main - Posts by somelinuxer |
somelinuxer |
| ||
Newcomer Inactive Level: 4 Posts: 1/3 EXP: 165 Next: 114 Since: 02-28-22 Last post: 829 days ago Last view: 176 days ago |
I downloaded melonDS 0.93 (linux_x64), running the executable does nothing, running it through console outputs "./melonDS: error while loading shared libraries: libslirp.so.0: cannot open shared object file: No such file or directory"
Any help? Ok, downloading it through AUR seems to have also download libslirp but it is kinda confusing for newcomers to linux |
somelinuxer |
| ||
Newcomer Inactive Level: 4 Posts: 2/3 EXP: 165 Next: 114 Since: 02-28-22 Last post: 829 days ago Last view: 176 days ago |
Thread for random ideas and thoughts about how local multiplayer can work via netplay
Here's for example a longshot: netplay COULD be faked, instead of seperate melonDS instances on two computers what about the melonDS instance on the host actually running the multiple games and input is being recieved from the fake melonDS instances from the clients and they have their fake melonDS instance synced with the actual running one on the host |
somelinuxer |
| ||
Newcomer Inactive Level: 4 Posts: 3/3 EXP: 165 Next: 114 Since: 02-28-22 Last post: 829 days ago Last view: 176 days ago |
Posted by ari I can also help, fluent in greek |
Main - Posts by somelinuxer |
Page rendered in 0.031 seconds. (2048KB of memory used) MySQL - queries: 23, rows: 70/70, time: 0.027 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |