| ||
| Views: 31,691,647 | Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search | 06-08-26 08:00 PM |
| Guest: | ||
| 0 users reading (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | 1 bot |
| Main - Compatibility / Testing - (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | Hide post layouts | New reply |
| Celestial_Madeline |
| ||
|
Newcomer Normal user Level: 2
Posts: 1/1 EXP: 33 Next: 13 Since: 05-08-23 Last post: 1127 days ago Last view: 1083 days ago |
MelonDS 0.9.5 for Windows x64.
Europe release for Harry Potter and the Order of the Phoenix (non-DSi-enhanced). The 3D environments used for most gameplay fail to render when "Config > Video settings > Display settings > 3D renderer" is set to "OpenGL" and not "Software". This notably only seems to impact the world scenery, as characters and other elements appear to work fine. Relevant screenshot:
Other, potentially related configuration for "Config > Video settings": Display settings > OpenGL display --> Unticked, greyed out. Display settings > VSync --> Ticked. Display settings > VSync interval --> 1 OpenGL renderer > Internal resolution --> 1x native (256x192) OpenGL renderer > Improved polygon splitting --> Unticked. |
| CasualPokePlayer |
| ||
|
Member Normal user Level: 13 Posts: 11/39 EXP: 9538 Next: 729 Since: 03-27-22 Last post: 22 hours ago Last view: 21 hours ago |
This is just standard "OpenGL renderer sucks" issues, as the OpenGL renderer is just not very accurate. |
| Main - Compatibility / Testing - (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | Hide post layouts | New reply |
|
Page rendered in 0.088 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 72/72, time: 0.079 seconds.
Acmlmboard 2.064 (2018-07-20)© 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |