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Main - General - Theory crafting about local multiplayer netplay Hide post layouts | New reply


somelinuxer
Posted on 09-06-22 12:40 AM Link | #5522
Thread for random ideas and thoughts about how local multiplayer can work via netplay
Here's for example a longshot: netplay COULD be faked, instead of seperate melonDS instances on two computers what about the melonDS instance on the host actually running the multiple games and input is being recieved from the fake melonDS instances from the clients and they have their fake melonDS instance synced with the actual running one on the host


Main - General - Theory crafting about local multiplayer netplay Hide post layouts | New reply

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