| ||
| Views: 32,320,397 | Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search | 07-14-26 01:45 PM |
| Guest: | ||
| 0 users reading Dynamically allocated variable same address | 1 bot |
| Main - Development - Dynamically allocated variable same address | Hide post layouts | New reply |
| temp12312 |
| ||
|
Member Normal user Level: 8 Posts: 10/13 EXP: 2035 Next: 152 Since: 05-15-21 Last post: 1682 days ago Last view: 1099 days ago |
Hello, how to make that a dynamically allocated variable set within code of NDS ROM will not change address? |
| Generic aka RSDuck |
| ||
![]() Big fire melon Administrator Level: 49
Posts: 436/675 EXP: 871032 Next: 12851 Since: 10-12-19 Last post: 73 days ago Last view: 4 days ago |
that's not possible without significantly changing the game itself, though you can try to look whether the game stores a pointer to that dynamic address at some static location. Then you can access the value want via it. ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
| temp12312 |
| ||
|
Member Normal user Level: 8 Posts: 11/13 EXP: 2035 Next: 152 Since: 05-15-21 Last post: 1682 days ago Last view: 1099 days ago |
Thanks, also if it would not change address while the game runs the solution would be savestate. |
| Main - Development - Dynamically allocated variable same address | Hide post layouts | New reply |
|
Page rendered in 0.055 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 83/83, time: 0.048 seconds.
Acmlmboard 2.064 (2018-07-20)© 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |