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Main - General - Anyone know how FFTA2 works on the unofficial android port? Hide post layouts | New reply


novamh
Posted on 11-27-21 05:40 AM Link | #4767
Just discovered DrasticDS tends to have crashes with some of its particle effects and would like to ideally continue on android itself. I basically play it while walking and am hoping to continue that if at all possible rather than relegating it to a sitdown game.
Anyone here played it start to finish on the unofficial MelonDS android port?

Rayyan
Posted on 11-27-21 02:37 PM Link | #4771

https://melonds.kuribo64.net/faq.php#Unofficial_Ports

____________________

How to write an emulator
1. throw code to be emulated somewhere
2. make memory system that allows accessing that code
3. emulate CPU
4. have fun implementing all the other hardware
-- Arisotura, Tuesday 5th January 2021, 22:00:17

novamh
Posted on 11-27-21 03:10 PM Link | #4772
Ah, did not see that, welp, it is what it is. FWIW, I was hoping any user in general would chime in, and if it helps, I did pose a question on the android port thread we have here.

Rayyan
Posted on 11-27-21 03:26 PM Link | #4773

yeah, it's best to ask your question on their GitHub.

____________________

How to write an emulator
1. throw code to be emulated somewhere
2. make memory system that allows accessing that code
3. emulate CPU
4. have fun implementing all the other hardware
-- Arisotura, Tuesday 5th January 2021, 22:00:17

novamh
Posted on 11-27-21 04:11 PM Link | #4774
Fair fair, will do.


Main - General - Anyone know how FFTA2 works on the unofficial android port? Hide post layouts | New reply

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