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Main - Development - MelonDS networking, lan multiplayer and changing it. | Hide post layouts | New reply |
temp12312 |
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Member Normal user Level: 8 Posts: 2/13 EXP: 1759 Next: 428 Since: 05-15-21 Last post: 1206 days ago Last view: 623 days ago |
My lan multiplayer does not work and I am changing source code to make it work. This is what I did.
Run as admin, disabled audiosync, bind socket to any address, indirect mode(also tried direct with pcap), pcs are connected through connection ethernet 2, did not work. In source code I tried to set sockets to certain ips with certain ports https://github.com/Arisotura/melonDS/blob/master/src/frontend/qt_sdl/Platform.cpp#L289 https://github.com/Arisotura/melonDS/blob/master/src/frontend/qt_sdl/Platform.cpp#L309 but it is using sockaddr and there is not much information on that type and I am thinkng to change it to sockaddr_in. Also I discovered https://github.com/Arisotura/melonDS/blob/master/src/frontend/qt_sdl/Platform.cpp#L428 https://github.com/Arisotura/melonDS/blob/master/src/frontend/qt_sdl/LAN_Socket.cpp but I dont see here sockets. If I change sockets, will lan multiplayer work? Are those sockets enough(maybe I missed some sockets that need to be changed)? Are there other ways to make lan multiplayer work and what else can I do? |
Arisotura |
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![]() Big fire melon magical melon girl Level: 59 ![]() Posts: 715/972 EXP: 1637382 Next: 35746 Since: 03-28-17 From: France Last post: 18 days ago Last view: 1 day ago |
temp12312 |
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Member Normal user Level: 8 Posts: 3/13 EXP: 1759 Next: 428 Since: 05-15-21 Last post: 1206 days ago Last view: 623 days ago |
Also boot game not directly(tick off boot game directly). Communication error but at least pcs are seeing each other. New thread or ask about it here?
P.S. I need to change domain hostname or something like this because they are the same seems like. |
Main - Development - MelonDS networking, lan multiplayer and changing it. | Hide post layouts | New reply |
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