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Main - Compatibility / Testing - Golden Sun Dark Dawn Outline Missing in OpenGL Hide post layouts | New reply


Lazed Donut
Posted on 06-12-21 06:23 AM (rev. 3 of 06-12-21 06:49 AM) Link | #3837
When using the OpenGL renderer to raise the resolution, the outlines of characters disappears for the models. I'm fine with it because of the resolution increase which doesn't work in battles and certain in game animations, but I think it is pretty important for accuracy's sake.
OpenGL High Res (No Outline): [image]
Software Renderer (Accurate Outline): [image]
It's also gone in native resolution, so raising the resolution is not the problem.
[image]
I finally learned how to use the image embedding things.


Found another example of Software v OpenGL.

[thumbnail]
[thumbnail]

Generic aka RSDuck
Posted on 06-12-21 01:19 PM Link | #3839
please report issues on Github: https://github.com/Arisotura/melonDS/issues

though this is a known problem, since outlines are not implemented for the OpenGL renderer (thus they don't work with any game).

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Main - Compatibility / Testing - Golden Sun Dark Dawn Outline Missing in OpenGL Hide post layouts | New reply

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