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Minetube
Posted on 12-02-20 05:19 PM Link | #2885
Hi!

I have a simple problem. melonDS runs badly on my pc. What frustrates me is that i have no idea why.

I've got a Ryzen 9 3900x 12-Core processor running at about 5% with melonDS open but for some reason, even the firmware sometimes just refuses to run with more than 40fps. It's not even consistent. Sometimes I can bring the emulator to run an a constant 60 fps by just starting it a few times in a row.

[image] [image]

I am using the software renderer for the true nintendo ds experience, but switching to openGL doesn't seem to make a difference fps-wise.

When melonDS does decide to run at 60fps i greatly prefer it over desmume, because it doesn't glitch out with the 4th gen pokemon games.

I have no idea why melonDS sometimes just refuses to run properly, but if someone has any idea on how to fix this I would really appreciate it.

Thanks in advance!

Generic aka RSDuck
Posted on 12-02-20 06:24 PM Link | #2886
how does it run if you disable the frame limiter and/or audio sync?

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Minetube
Posted on 12-02-20 07:23 PM Link | #2887
Posted by Generic aka RSDuck
how does it run if you disable the frame limiter and/or audio sync?

frame limiter generally makes the audio stutter. no frame limiter + audio sync gives me the best results. deactivating both makes the game and audio run at 200+ fps.

Generic aka RSDuck
Posted on 12-02-20 07:29 PM Link | #2888
can you try if this build is any better? https://kuribo64.net/get.php?id=CXAdaf1fW918D3EB

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Minetube
Posted on 12-02-20 07:35 PM Link | #2889
Posted by Generic aka RSDuck
can you try if this build is any better? https://kuribo64.net/get.php?id=CXAdaf1fW918D3EB

the audio stutter got worse. it didn't change anything else.

Rayyan
Posted on 12-02-20 07:50 PM Link | #2890

Try using just audio sync

____________________

How to write an emulator
1. throw code to be emulated somewhere
2. make memory system that allows accessing that code
3. emulate CPU
4. have fun implementing all the other hardware
-- Arisotura, Tuesday 5th January 2021, 22:00:17

Minetube
Posted on 12-02-20 07:55 PM Link | #2891
Posted by WaluigiWare64
Try using just audio sync

thats the setting i used in the beginning. depending on i don't know what, it makes the emulation run on either 40 or 60 fps. when it's running on 60 fps the audio doesn't stutter.

Minetube
(post deleted) #2893

Generic aka RSDuck
Posted on 12-03-20 03:37 PM Link | #2894
well that's weird, but a lead is a lead :D

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Minetube
Posted on 12-03-20 03:45 PM Link | #2895
ok, the framerate just dropped again.

whats really weird is that it always stays about the same for the time its running. if it starts with 40 fps it will stay that way and if it starts with 60 fps it will stay at 60. only when starting the emulator the framerate lottery opens.

SLG3
Posted on 12-03-20 03:50 PM Link | #2896
Wish version of melonDS did you installed, cause when I had the 0.7.0, I got the same problem, then, I installed the Revision 94d12c6, I got no problem.

Minetube
Posted on 12-03-20 03:57 PM Link | #2897
Posted by Mario&LuigiEtCo.
Wish version of melonDS did you installed, cause when I had the 0.7.0, I got the same problem, then, I installed the Revision 94d12c6, I got no problem.


i am using the current version.

SLG3
Posted on 12-03-20 05:17 PM (rev. 2 of 12-03-20 05:17 PM) Link | #2898
Oh, it's weird if you have that in the current version.

Rayyan
Posted on 12-03-20 05:27 PM Link | #2899

This is a weird issue.
My Ryzen 5 3600 works perfectly with melonDS.

____________________

How to write an emulator
1. throw code to be emulated somewhere
2. make memory system that allows accessing that code
3. emulate CPU
4. have fun implementing all the other hardware
-- Arisotura, Tuesday 5th January 2021, 22:00:17

Minetube
Posted on 12-04-20 07:56 PM Link | #2905
Another Update: With ne newest revision the emulator performs even worse. Are there any drivers i should reinstall? Could this be a problem with C++ and i need to reinstall that?

Minetube
Posted on 12-04-20 10:04 PM Link | #2908
Update: I just read another thread about something i didn't consider.

https://melonds.kuribo64.net/board/thread.php?id=409

It's that. Now that's unfortunate.

Minetube
(post deleted) #2934

andyplop
Posted on 01-03-21 04:35 AM Link | #3080
i was playing with 55-60 fps, and in one moment, in the middle of game, fps down to 20, and now the game works with 20 fps or 30 max. anda i dont change any settings, i dont know why, i think is similiar to your problem

kingjafad
Posted on 01-03-21 06:13 PM Link | #3085
I had a similar slow down on CITRA a while back. Turned out to be Windows auto throttling CPU speed due to a hardware fault on my laptop power lead - with no power lead it would behave as it should, with power lead plugged in, CPU kept throttling right back. I found it by using HWInfo64 and watched the CPU speed live whilst the emulator was running (HWInfo seemed more responsive than watching Taskmanager. I appreciate its probably not the exact same thing for your desktop but perhaps another avenue to check.

Generic aka RSDuck
Posted on 01-04-21 01:21 PM Link | #3090
if disabling the frame limiter doesn't make a differene your problem sounds like your computer is too slow.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon
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Main - Compatibility / Testing - Emulation running on 40fps for no reason Hide post layouts | New reply

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