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Main - Compatibility / Testing - (Pokémon Platinum) Spear Pillar cutscene doesn't render properly Hide post layouts | New reply


Silicrex
Posted on 12-08-20 05:39 AM (rev. 3 of 12-08-20 05:46 AM) Link | #2911
During the Spear Pillar cutscene, the top ~25% of the screen stops updating. This occurs when two portals are supposed to open there, which never load in for melonDS. The top part of the screen doesn't receive the visual effects (blur when the mountain is shaking), and when Dialga and Palkia appear, they get trimmed off, such that only their feet show. Here are some pictures using the Software 3D renderer (on melonDS version 0.9).

(motion effect not working on top 25% of screen)
[image]

(Dialga and Palkia being trimmed off)
[image]

With OpenGL, the other part of the screen additionally turns blue.
[image]

I tested it using Desmume with the same ROM/save file, and it works.

These are the portals which I assume are related in some way; which melonDS doesn't load in
[image]

Dialga and Palkia on Desmume
[image]

I've been playing through the game with a couple friends, and they experienced the same thing on their systems, so I think it isn't the ROM or my PC acting up. If this is something you'd like to look into, please let me know if there's any other information I could provide that would help. I can also provide a savestate of just before the cutscene starts, but if possible, I would prefer sending it privately.

Generic aka RSDuck
Posted on 12-08-20 11:37 AM Link | #2912
can you give me a savefile (not savestate) from before this happens?

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Silicrex
Posted on 12-09-20 05:03 AM Link | #2913
Sure thing. I sent it to you via private message; is that alright?

Unfortunately, it's harder to get to through save file, because there's a battle between the last point you can save at and the cutscene. I tried setting it up so it's easy to go through quickly. Unsure how familiar with Pokemon you are, so just in case, here's what I generally did for the battle when getting back to the cutscene-
Take a step forward to start the battle
1. Flare Blitz left Bronzor
2. ThunderPunch left Golbat
3. Close Combat left Skuntank
4. Close Combat right Bronzor
5. Close Combat right Purugly
6. ThunderPunch right Golbat
There's a little RNG involved for if a Reflect gets set up. Sorry for the inconvenience with that. Please let me know if there's anything else I could do to help!

Generic aka RSDuck
Posted on 12-09-20 09:58 PM Link | #2928
I'm pretty familar with Pokemon but thank you anyway for not assuming that Pokemon is the only thing you can play on a DS :D

The issue turned out to be not as bad as I thought and fixing it also fixed another issue in Pokemon B/W.

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Silicrex
Posted on 12-10-20 07:47 AM Link | #2930
Awesome! Glad to hear! Thanks so much, and Happy Holidays!


Main - Compatibility / Testing - (Pokémon Platinum) Spear Pillar cutscene doesn't render properly Hide post layouts | New reply

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