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Main - Development - Qt platform error when attempting to build melonDS. | Hide post layouts | New reply |
SIGMA |
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Member Irregular Level: 12 ![]() Posts: 18/25 EXP: 6348 Next: 1573 Since: 01-16-18 From: Internet Last post: 682 days ago Last view: 368 days ago |
I've found a libslirp melonDS build which I've had issues with when trying to Mega Man Star Force 3 online, since I get way more DC's whenever I try to play someone who I could play for hours with direct mode.
So I decided to try and build it myself to see if the issue persists. However, I keep encountering this error after building the binaries: How would I go about fixing this? |
Rayyan |
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![]() Big melon Administrator Level: 30 ![]() Posts: 3/238 EXP: 150867 Next: 15002 Since: 06-25-20 From: UK Last post: 271 days ago Last view: 8 days ago |
I don't know how to fix it but I have a libslirp build that works fine. Here it is. ____________________
How to write an emulator
1. throw code to be emulated somewhere 2. make memory system that allows accessing that code 3. emulate CPU 4. have fun implementing all the other hardware -- Arisotura, Tuesday 5th January 2021, 22:00:17 |
SIGMA |
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Member Irregular Level: 12 ![]() Posts: 19/25 EXP: 6348 Next: 1573 Since: 01-16-18 From: Internet Last post: 682 days ago Last view: 368 days ago |
Thank you. Though I seem to run into the same issue which I was having with the other person testing this who was on WiFi. This time around, it was more unstable. They would get random 52100 errors before they could actually connect. But when they are matched with an opponent, an instant DC happens. |
Rayyan |
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![]() Big melon Administrator Level: 30 ![]() Posts: 7/238 EXP: 150867 Next: 15002 Since: 06-25-20 From: UK Last post: 271 days ago Last view: 8 days ago |
For me, WFC works fine. And I'm on a wifi connection.(I'm playing Mario Kart DS.) Try using these DNS servers: Primary: 178.62.43.212 Secondary: 1.1.1.1 ____________________
How to write an emulator
1. throw code to be emulated somewhere 2. make memory system that allows accessing that code 3. emulate CPU 4. have fun implementing all the other hardware -- Arisotura, Tuesday 5th January 2021, 22:00:17 |
SIGMA |
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Member Irregular Level: 12 ![]() Posts: 20/25 EXP: 6348 Next: 1573 Since: 01-16-18 From: Internet Last post: 682 days ago Last view: 368 days ago |
Nevermind I figured out what the issue was, I forgot to have the Limit Framerate option ticked. I also used a different build which worked perfectly fine afterwards. |
Main - Development - Qt platform error when attempting to build melonDS. | Hide post layouts | New reply |
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