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Main - Development - Request: Being able to see the exact amount of on screen polygons? Hide post layouts | New reply


SGC
Posted on 03-13-20 11:45 PM Link | #1542
A feature request I have.
Pretty often when a lot of us are making 3D assets for Nintendo DS, we find ourselves having to keep track of the amount of polygons, verts, and quads we have on screen at once.
At times, there's a feeling of uncertainty with exactly how much more detail we could fit into our model.

I think it would really be nice, if we could have some sort of counter or so that would calculate the amount of triangles, quads, and vert currently on screen.
To make it a bit less of a guessing game.

Generic aka RSDuck
Posted on 03-14-20 02:43 PM (rev. 2 of 03-14-20 02:43 PM) Link | #1543
more sophisticated debugging options are planned once we get the GUI issues sorted out (see https://melonds.kuribo64.net/comments.php?id=112 )

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Main - Development - Request: Being able to see the exact amount of on screen polygons? Hide post layouts | New reply

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