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naknow |
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Member Normal user Level: 13 ![]() Posts: 9/29 EXP: 8336 Next: 1931 Since: 03-31-17 From: United States Last post: 1595 days ago Last view: 1595 days ago |
![]() (I swear this'll be the last useless thread I make.) Well, welcome to this dumb thread that I just thought of, the melonDS ideas thread. Basically what this thread is, it allows you to post your ideas and thoughts of what could be added/removed/changed to/from/on melonDS. I'll give an example of what you can post, from another comment that was posted in another thread: Posted by Asiv Obviously, we all know that melonDS is still under a heavy development process, and that Arisotura is working hard to give us a new release. It is also unlikely that these ideas will be in the next release of melonDS, or ever. But, in the meantime, this thread could help give ideas for development, and allow others to create builds from ideas off of this thread. Regardless, have fun coming up with ideas! |
Arisotura |
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![]() Big fire melon magical melon girl Level: 59 ![]() Posts: 17/964 EXP: 1598586 Next: 74542 Since: 03-28-17 From: France Last post: 5 days ago Last view: 2 days ago |
Why did you go through the trouble of making that banner if you think this thread is useless? ![]() Regardless, this can be interesting, we'll see what comes out of it. Reminds me I want to put up a FAQ somewhere, so I don't constantly get people asking "will you implement <feature>?" and other common questions. ____________________ Kuribo64 |
naknow |
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Member Normal user Level: 13 ![]() Posts: 11/29 EXP: 8336 Next: 1931 Since: 03-31-17 From: United States Last post: 1595 days ago Last view: 1595 days ago |
Posted by StapleButter I don't know. ![]() Anyway, yeah, let's see where this thread'll go. (If it'll go anywhere, that is.) |
Arisotura |
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![]() Big fire melon magical melon girl Level: 59 ![]() Posts: 18/964 EXP: 1598586 Next: 74542 Since: 03-28-17 From: France Last post: 5 days ago Last view: 2 days ago |
I'm moving it to a more appropriate place.
Also, displaying low self-esteem doesn't help sell it, just saying. ____________________ Kuribo64 |
Vaporeon |
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Newcomer Inactive Level: 3 ![]() Posts: 1/1 EXP: 53 Next: 75 Since: 04-04-17 Last post: 2842 days ago Last view: 2661 days ago |
Please consider implementing Dynamic Rate Control.
https://github.com/libretro/libretro.github.com/raw/master/documents/ratecontrol.pdf |
Arisotura |
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![]() Big fire melon magical melon girl Level: 59 ![]() Posts: 19/964 EXP: 1598586 Next: 74542 Since: 03-28-17 From: France Last post: 5 days ago Last view: 2 days ago |
Hey, that's pretty cool! I'm implementing audio and I was wondering how to sync it, right now it's underflowing every now and then ![]() ____________________ Kuribo64 |
naknow |
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Member Normal user Level: 13 ![]() Posts: 12/29 EXP: 8336 Next: 1931 Since: 03-31-17 From: United States Last post: 1595 days ago Last view: 1595 days ago |
What can I say, I'm a downer. ![]() Anyway, it's nice to see that this thread is off to a nice start. One idea I personally had would be to improve the UI. I'm very certain you're already working on that, but I personally find having to repeatedly switch between separate tabs is a little tedious. |
naknow |
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Member Normal user Level: 13 ![]() Posts: 14/29 EXP: 8336 Next: 1931 Since: 03-31-17 From: United States Last post: 1595 days ago Last view: 1595 days ago |
Just thought posting this here would be better, due to the fact it fits better here than where it was originally posted.
Posted by byuu |
Asiv |
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Member Normal user Level: 8 Posts: 5/11 EXP: 1947 Next: 240 Since: 03-30-17 Last post: 2811 days ago Last view: 2739 days ago |
would love to see command-line support for most emulator frontends.
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naknow |
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Member Normal user Level: 13 ![]() Posts: 16/29 EXP: 8336 Next: 1931 Since: 03-31-17 From: United States Last post: 1595 days ago Last view: 1595 days ago |
Weheeew we've got more suggestions.
Posted by Hexagon12 |
MeaningOfLifeIs42 |
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Member Normal user Level: 12 Posts: 5/27 EXP: 7490 Next: 431 Since: 03-30-17 Last post: 2665 days ago Last view: 2607 days ago |
Here's an idea: A border between the two screens. It's not a huge problem, but it looks kind of weird on some games. It would also be nice to have the border be toggleable. |
Arisotura |
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![]() Big fire melon magical melon girl Level: 59 ![]() Posts: 25/964 EXP: 1598586 Next: 74542 Since: 03-28-17 From: France Last post: 5 days ago Last view: 2 days ago |
Darqfalls |
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![]() Melon seeds Inactive Level: 5 ![]() Posts: 1/4 EXP: 425 Next: 104 Since: 04-25-17 Last post: 2822 days ago Last view: 2816 days ago |
Alright. I realize that this just came out recently, and that I shouldn't be expecting QoL features that are more on the esoteric side of things, but, if you could make it so that each screen could open in a separate window, that'd be fantastic. Like, having a top screen in one window that you could maximize to one monitor, and having the bottom screen in a separate window that you could maximize to the second monitor.
Oh, and support screen rotation. I'm sure you'll probably toss that into a build in a few months, since a few games need it and all. In any case, keep up the good work! This is already lookin' pretty solid. ____________________ Nice place you got here. |
Asiv |
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Member Normal user Level: 8 Posts: 7/11 EXP: 1947 Next: 240 Since: 03-30-17 Last post: 2811 days ago Last view: 2739 days ago |
Support for closing the DS.
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azoreseuropa |
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Member Normal user Level: 9 Posts: 2/13 EXP: 2490 Next: 672 Since: 04-25-17 Last post: 1878 days ago Last view: 1878 days ago |
And support for bios like real NDS home screen. |
MeaningOfLifeIs42 |
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Member Normal user Level: 12 Posts: 8/27 EXP: 7490 Next: 431 Since: 03-30-17 Last post: 2665 days ago Last view: 2607 days ago |
Posted by azoreseuropa That is already a feature. If you go to "Settings" - "Emulation" and uncheck "Boot game directly", it will boot you to the real NDS home screen. You will, of course, need the bios files as you would for playing any game on melonDS. |
azoreseuropa |
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Member Normal user Level: 9 Posts: 3/13 EXP: 2490 Next: 672 Since: 04-25-17 Last post: 1878 days ago Last view: 1878 days ago |
Posted by MeaningOfLifeIs42 Oh, I didn't know that. Much obliged! |
Arisotura |
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![]() Big fire melon magical melon girl Level: 59 ![]() Posts: 36/964 EXP: 1598586 Next: 74542 Since: 03-28-17 From: France Last post: 5 days ago Last view: 2 days ago |
Noctelis |
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Newcomer Inactive Level: 3 Posts: 1/1 EXP: 51 Next: 77 Since: 10-27-17 Last post: 2638 days ago Last view: 2620 days ago |
Got an idea for a function, to increase/decrease game speed.
Some parts in game are damn slow while at other parts you'd like the game to slow down because you'd have to click some things on the screen (which can be damn annoying because you can't point it directly). |
lonascarsontip |
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Newcomer Inactive Level: 3 Posts: 1/1 EXP: 51 Next: 77 Since: 11-30-17 Last post: 2605 days ago Last view: 2605 days ago |
I apologize in advance if you've been asked this a million and one times, and am not sure if it's even possible. But i've always liked making hd texture packs for dolphin, and have always been disappointed in the lack of that option in any DS emulators. Just wondering if it'd be possible/worth doing. |
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