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Main - General - Tutorial: How to Connect to WFC in MelonDS (Updated 23/09/2023) Hide post layouts | New reply

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StarkStorm13
Posted on 09-20-23 12:22 AM (rev. 2 of 09-20-23 12:41 AM) Link | #6214
Posted by Wifall
You may need to execute the Extra Step of the tutorial to properly reset the WFC settings, check if this solves the issue.


I already did it. :(
This is as far as it gets.:
[image]

The funny thing is it still works if I use a file that's never been online before. But the moment I use a file from a previous save of mine (that I traded Pokémon before) or even a file from the net, I keep getting this error. It's even funnier the fact that the Mystery Gift works, but the GTS doesn't.

Ps.: I've tried to install older versions, other WFC, bios, firmwares. I don't know what else to do.

Wifall
Posted on 09-23-23 09:41 PM Link | #6216
Posted by StarkStorm13
I already did it. :(
This is as far as it gets.:
[image]

The funny thing is it still works if I use a file that's never been online before. But the moment I use a file from a previous save of mine (that I traded Pokémon before) or even a file from the net, I keep getting this error. It's even funnier the fact that the Mystery Gift works, but the GTS doesn't.

Ps.: I've tried to install older versions, other WFC, bios, firmwares. I don't know what else to do.


That's strange, does the game prompt you to update your friend code once you try to go online?

Archduke
Posted on 09-29-23 09:27 PM Link | #6237
Hello there,

I have followed the updated guide down to the letter regarding DNS setups and the like, I can add screenshots if that'd help or clarify a thing or two.

I had put my computer in the DMZ on my router to try and resolve my current issue, however MKDS keeps giving me errorcode 20100, can't connect to WFC Network.

Is anyone familiar with what errorcode 20100 exactly means and if yes, what a possible solution could be?

Do I need a patched NDS file of MKDS beside the melonAP DNS being set to Wiimmfi? Is it unrelated to MelonDS and is it within my own internet settings?

Thanks in advance :)

Kind regards
Archduke

Wifall
Posted on 09-30-23 05:41 AM Link | #6239
Error 20100 is a login error, it means it could reach the server. Check the list of errors with the troubleshoots in the main post, there you'll find possible measures you can do to fix this error. Use clean roms, most WFC servers nowadays are using a exploit that works with regular cartridges and breaks compatibility with patched ones.

Yansait
Posted on 10-05-23 02:40 PM Link | #6246
I can't make this work on Android, any ideas?

Yellvis
Posted on 10-10-23 02:01 AM Link | #6251
I seem to be running into this error, where whenever I try to initiate a trade it gets stuck communicating with my other game

[image]

Then, after about a minute or so, it pops up with this error

[image]

Doing some research, it seems like this is primarily caused by having 2 devices running on the same wifi. Has anyone else had this issue and solved it through means other than using 2 networks?

Wifall
Posted on 10-10-23 03:03 AM (rev. 3 of 10-10-23 03:14 AM) Link | #6252
Posted by Yansait
I can't make this work on Android, any ideas?

I linked the Android versions compatible with Wi-Fi in the main post.


Posted by Yellvis
I seem to be running into this error, where whenever I try to initiate a trade it gets stuck communicating with my other game

[image]

Then, after about a minute or so, it pops up with this error

[image]

Doing some research, it seems this is primarily caused by having 2 devices running on the same wifi. Has anyone else had this issue and solved it through means other than using 2 networks?


[image]

This issue is caused most likely by IP or Nintendo Network ID conflict. Check if you guys are using the same firmware copy, if you are, proceed to reset the firmware entirely and start the configuration over (that will generate new Nintendo Network IDs for each copy). If this doesn't work, try manually setting up the IPs on both copies.

Somicu
Posted on 10-10-23 06:52 PM (rev. 2 of 10-13-23 04:27 PM) Link | #6254
I've gone through the listed guide and set up everything as noted. I'm currently working on battling my friend on Pokémon Black & White though the WiFi-Club. (Both on emulators)

So far I've achieved:
- Connecting to the DNS (I've chosen the PKMN-Classic DNS, so 178.62.43.212. In both first and second DNS option)
- Joining the WiFi-Club Room with my friend and seeing eachother (I'd like to note that me and my friend are not playing on the same network)
- Requesting/Accepting a battle request..

..but here is where my luck also ends. Me and my friend both are stuck on the "Communicating with ____", after that it times out both of us and leaves us in the room.

I've looked through multiple threads and have also enabled the JIT Compiler under CPU emulation.

I now have multiple questions open to which I couldn't find answers online:
- Is it even possible for 2 people to wifi-battle eachother while both are playing on an emulator
- Is it the wrong DNS for this purpose and if yes which ones are the right ones

Would be nice to get some help on this. Thanks in advance



Wifall
Posted on 10-17-23 12:23 AM (rev. 2 of 10-17-23 12:24 AM) Link | #6258
Posted by Somicu
I've gone through the listed guide and set up everything as noted. I'm currently working on battling my friend on Pokémon Black & White though the WiFi-Club. (Both on emulators)

So far I've achieved:
- Connecting to the DNS (I've chosen the PKMN-Classic DNS, so 178.62.43.212. In both first and second DNS option)
- Joining the WiFi-Club Room with my friend and seeing eachother (I'd like to note that me and my friend are not playing on the same network)
- Requesting/Accepting a battle request..

..but here is where my luck also ends. Me and my friend both are stuck on the "Communicating with ____", after that it times out both of us and leaves us in the room.

I've looked through multiple threads and have also enabled the JIT Compiler under CPU emulation.

I now have multiple questions open to which I couldn't find answers online:
- Is it even possible for 2 people to wifi-battle eachother while both are playing on an emulator
- Is it the wrong DNS for this purpose and if yes which ones are the right ones

Would be nice to get some help on this. Thanks in advance


1st question: It is possible yes.
2nd question: You used the right one. It'll only not work on other games beyond Pokémon.

What could be happening is either a WFC setting misconfiguration (which could be reseted as described in the Extra Step of the tutorial) or the ISP/Router denying the DNS requests. In which you can try either this method or using direct mode.

Somicu
Posted on 10-17-23 03:04 PM Link | #6259
Posted by Wifall
1st question: It is possible yes.
2nd question: You used the right one. It'll only not work on other games beyond Pokémon.

What could be happening is either a WFC setting misconfiguration (which could be reseted as described in the Extra Step of the tutorial) or the ISP/Router denying the DNS requests. In which you can try either this method or using direct mode.


Thanks for the response. I'll look into it more and give you the details once something new has come up
:)


Schastlivyy
Posted on 12-03-23 10:21 PM Link | #6337
Hello all! I'm having a similar issue to the one above mine. My friend and i are playing black and white together (I'm on black, he's on white) and after setting up the online we can see each other in the wifi room. However, once either of us initiates in comes up with a message that say "Communicating with [player]...

This continues until one of us resets the game.

We both get the message, so both of us just hang there forever (tested for up to 5 minutes)

We're currently using the DNS 178.62.43.212.

Any suggestions would be great!
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