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Cohon
Posted on 02-25-26 11:38 AM Link | #8409
Hi, hope this is the right place for making this post. I’m trying to play Pokémon black on pc trough melonds. The game runs fine on software rendering however it’s not the ideal for a pc monitor. Whenever I switch the graphical settings to opengl I run into some issues; the game itself runs fine but the 2d cutscenes (like the intro cinematic) have a bit of screen tearing. I tried multiple options and none seem to fix the issue. My operating system is wind11 and my graphic card is a 5060.

poudink
Posted on 02-25-26 04:28 PM Link | #8410
This is a regression from the new 2D OpenGL renderer which hasn't been fixed yet. Revert back to melonDS 1.1 and the tearing should be gone.

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Cohon
Posted on 02-26-26 01:25 AM Link | #8411
All right, many thanks.


Main - Compatibility / Testing - Pokémon black OpenGL render issues Hide post layouts | New reply

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