![]() | ||
Views: 6,021,482 | Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search | 12-06-23 12:52 AM |
Guest: |
0 users reading (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | 1 bot |
Main - Compatibility / Testing - (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | Hide post layouts | New reply |
Celestial_Madeline |
| ||
Newcomer Normal user Level: 2 ![]() Posts: 1/1 EXP: 14 Next: 32 Since: 05-08-23 Last post: 211 days ago Last view: 167 days ago |
MelonDS 0.9.5 for Windows x64.
Europe release for Harry Potter and the Order of the Phoenix (non-DSi-enhanced). The 3D environments used for most gameplay fail to render when "Config > Video settings > Display settings > 3D renderer" is set to "OpenGL" and not "Software". This notably only seems to impact the world scenery, as characters and other elements appear to work fine. Relevant screenshot: ![]() Other, potentially related configuration for "Config > Video settings": Display settings > OpenGL display --> Unticked, greyed out. Display settings > VSync --> Ticked. Display settings > VSync interval --> 1 OpenGL renderer > Internal resolution --> 1x native (256x192) OpenGL renderer > Improved polygon splitting --> Unticked. |
CasualPokePlayer |
| ||
Member Normal user Level: 7 Posts: 11/14 EXP: 1302 Next: 146 Since: 03-27-22 Last post: 8 days ago Last view: 6 days ago |
This is just standard "OpenGL renderer sucks" issues, as the OpenGL renderer is just not very accurate. |
Main - Compatibility / Testing - (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | Hide post layouts | New reply |
Page rendered in 0.018 seconds. (2048KB of memory used) MySQL - queries: 26, rows: 70/70, time: 0.014 seconds. ![]() © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |