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0 users reading (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re | 1 bot

Main - Compatibility / Testing - (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re Hide post layouts | New reply


Celestial_Madeline
Posted on 05-08-23 09:33 AM Link | #5984
MelonDS 0.9.5 for Windows x64.
Europe release for Harry Potter and the Order of the Phoenix (non-DSi-enhanced).

The 3D environments used for most gameplay fail to render when "Config > Video settings > Display settings > 3D renderer" is set to "OpenGL" and not "Software".

This notably only seems to impact the world scenery, as characters and other elements appear to work fine.

Relevant screenshot:

[image]

Other, potentially related configuration for "Config > Video settings":

Display settings > OpenGL display --> Unticked, greyed out.
Display settings > VSync --> Ticked.
Display settings > VSync interval --> 1
OpenGL renderer > Internal resolution --> 1x native (256x192)
OpenGL renderer > Improved polygon splitting --> Unticked.

CasualPokePlayer
Posted on 05-08-23 09:41 AM Link | #5985
This is just standard "OpenGL renderer sucks" issues, as the OpenGL renderer is just not very accurate.


Main - Compatibility / Testing - (0.9.5/Windows x64) [DS/Europe/Harry Potter and the Order of the Phoenix] 3D environment fails to re Hide post layouts | New reply

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