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Main - Posts by Minetube


Minetube
Posted on 12-02-20 05:19 PM, in Emulation running on 40fps for no reason Link | #2885
Hi!

I have a simple problem. melonDS runs badly on my pc. What frustrates me is that i have no idea why.

I've got a Ryzen 9 3900x 12-Core processor running at about 5% with melonDS open but for some reason, even the firmware sometimes just refuses to run with more than 40fps. It's not even consistent. Sometimes I can bring the emulator to run an a constant 60 fps by just starting it a few times in a row.

[image] [image]

I am using the software renderer for the true nintendo ds experience, but switching to openGL doesn't seem to make a difference fps-wise.

When melonDS does decide to run at 60fps i greatly prefer it over desmume, because it doesn't glitch out with the 4th gen pokemon games.

I have no idea why melonDS sometimes just refuses to run properly, but if someone has any idea on how to fix this I would really appreciate it.

Thanks in advance!

Minetube
Posted on 12-02-20 07:23 PM, in Emulation running on 40fps for no reason Link | #2887
Posted by Generic aka RSDuck
how does it run if you disable the frame limiter and/or audio sync?

frame limiter generally makes the audio stutter. no frame limiter + audio sync gives me the best results. deactivating both makes the game and audio run at 200+ fps.

Minetube
Posted on 12-02-20 07:35 PM, in Emulation running on 40fps for no reason Link | #2889
Posted by Generic aka RSDuck
can you try if this build is any better? https://kuribo64.net/get.php?id=CXAdaf1fW918D3EB

the audio stutter got worse. it didn't change anything else.

Minetube
Posted on 12-02-20 07:55 PM, in Emulation running on 40fps for no reason Link | #2891
Posted by WaluigiWare64
Try using just audio sync

thats the setting i used in the beginning. depending on i don't know what, it makes the emulation run on either 40 or 60 fps. when it's running on 60 fps the audio doesn't stutter.

Minetube
(post deleted) #2893

Minetube
Posted on 12-03-20 03:45 PM, in Emulation running on 40fps for no reason Link | #2895
ok, the framerate just dropped again.

whats really weird is that it always stays about the same for the time its running. if it starts with 40 fps it will stay that way and if it starts with 60 fps it will stay at 60. only when starting the emulator the framerate lottery opens.

Minetube
Posted on 12-03-20 03:57 PM, in Emulation running on 40fps for no reason Link | #2897
Posted by Mario&LuigiEtCo.
Wish version of melonDS did you installed, cause when I had the 0.7.0, I got the same problem, then, I installed the Revision 94d12c6, I got no problem.


i am using the current version.

Minetube
Posted on 12-04-20 07:56 PM, in Emulation running on 40fps for no reason Link | #2905
Another Update: With ne newest revision the emulator performs even worse. Are there any drivers i should reinstall? Could this be a problem with C++ and i need to reinstall that?

Minetube
Posted on 12-04-20 10:04 PM, in Emulation running on 40fps for no reason Link | #2908
Update: I just read another thread about something i didn't consider.

https://melonds.kuribo64.net/board/thread.php?id=409

It's that. Now that's unfortunate.

Minetube
(post deleted) #2934


Main - Posts by Minetube

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