Views: 6,703,330 Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search 03-29-24 01:20 PM
Guest:

Main - Posts by NathanYumekoe


NathanYumekoe
Posted on 06-22-20 04:55 PM, in OpenGL Renderer Black Lines on ground - Pokémon HeartGold Link | #1922
As title states, I am facing issues with the OpenGL renderer on Pokémon HeartGold. I don't want to use SoftRasterizer as it doesn't allow for higher resolutions. Is there any known fix?
[image]

NathanYumekoe
Posted on 06-26-20 09:13 AM, in OpenGL Renderer Black Lines on ground - Pokémon HeartGold Link | #1926
Posted by Generic aka RSDuck
this is a known issue with fourth gen Pokemon games and can be attributed to the DS's GPU being very different (read: less accurate) than modern GPUs.

But why does it not happen with SoftRasterizer? I don't want to bring it into this, but Desmume's OpenGL render also renders it fine.


Main - Posts by NathanYumekoe

Page rendered in 0.015 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 67/67, time: 0.011 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.