Views: 6,895,574 Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search 04-23-24 07:46 AM
Guest:

Main - Posts by Lurkon01


Lurkon01
Posted on 05-28-17 09:42 PM, in melonDS UI (rev. 2 of 05-28-17 10:12 PM) Link | #165
If you went with a game library and game window, don't forget about people that use frontends. By making a command line option to skip the game library window and go fullscreen with the game window, just like dolphin has. Otherwise I think single window is best.

Also if its single window, give an option like citra to have one screen massive and the other in the corner of the window.

Lurkon01
Posted on 05-29-17 09:57 AM, in melonDS UI Link | #169
Yeah I saw what was going on with reddit and thats why I decided to comment here. But I'm very glad to hear that an independent UI won't be given up as alot of people seem to dislike retroarch.

Lurkon01
Posted on 06-13-17 08:38 AM, in MelonDS Subreddit Link | #191
I personally wouldn't see any benefit, it would fragment people from this forum to two places.

Lurkon01
Posted on 06-19-17 09:20 PM, in The wifi thread (rev. 3 of 06-20-17 08:42 PM) Link | #211
I'm hoping there will be an article on the development of this, would definitely be an interesting read. Also with the option to change the interval for RX checks you could have presets to choose from like 128, 256, 512 milliseconds or whatever steps make sense for the user to choose from, plus an option for custom so it can be set manually.

Anyway great work!

Also will be testing mario kart in the morning if it hasn't already been done.

Tested out mario kart and it will disconnect the client from the host after a little bit of lag after connection.

Lurkon01
Posted on 06-20-17 10:18 AM, in Building melonDS in Windows with Code:Blocks (rev. 2 of 06-20-17 10:29 AM) Link | #212
When compiling in windows using msys2 i get the following error:

#warning Please include winsock2.h before windows.h [-Wcpp]

Seems to be related to src/wx/Platform.cpp

Lurkon01
Posted on 06-20-17 10:33 AM, in Building melonDS in Windows with Code:Blocks Link | #214
Ah ok, no worries :)

Lurkon01
Posted on 07-06-17 04:19 PM, in GBA emulation Link | #252
The one bit of gba emulation I personally want to see is being able to trade pokemon from the gba games to the ds ones, just wishful thinking most likely though.


Main - Posts by Lurkon01

Page rendered in 0.024 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 77/77, time: 0.018 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.