Views: 6,918,494 | Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search | 04-25-24 10:50 PM |
Guest: |
Main - Posts by Reiska |
Reiska |
| ||
Newcomer Normal user Level: 3 Posts: 1/2 EXP: 113 Next: 15 Since: 11-17-19 Last post: 1621 days ago Last view: 1608 days ago |
DQ9 runs fine in MelonDS 0.8.3 for me (played through the first 10 hours or so of the game without issue). It's not flawless - there's some cosmetic issues with text rendering in the OpenGL renderer, and I have to change the openGL renderer's internal resolution once after launching the game or all the 3D graphics look glitchy.
I haven't tried running the game with the software renderer; it's possible that your issue might be isolated to that, without actually trying it myself? |
Reiska |
| ||
Newcomer Normal user Level: 3 Posts: 2/2 EXP: 113 Next: 15 Since: 11-17-19 Last post: 1621 days ago Last view: 1608 days ago |
Thanks for the reply! As it is, with DQ9, just cranking the render resolution high makes the text issues minor enough to not really be noticeable unless staring hard at the screen for them; they're more noticeable at lower render resolutions, whereas if I just crank it up to 8x it looks fine. |
Main - Posts by Reiska |
Page rendered in 0.017 seconds. (2048KB of memory used) MySQL - queries: 22, rows: 67/67, time: 0.013 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |