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Generic aka RSDuck
Posted on 06-09-20 02:13 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs (rev. 2 of 06-09-20 02:13 PM) Link | #1849
msvc is currently not supported.

The build instructions haven't been updated yet. You need to install qt and some other libraries in msys2 using this command
pacman -Sq mingw-w64-x86_64-{cmake,mesa,SDL2,qt5-static,toolchain}


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Generic aka RSDuck
Posted on 06-09-20 08:46 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1853
if you just want binaries and you have a Github account, you can use our CI aswell: https://github.com/Arisotura/melonDS/runs/751181473

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Generic aka RSDuck
Posted on 06-10-20 12:56 PM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1859
hm, let's see. Did you use the mingw64 shell and generated Msys Makefiles?

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Generic aka RSDuck
Posted on 06-13-20 09:31 AM, in Compiling on Windows (VSCommunity 2019) - cmake can't find qt5 configs Link | #1870
did you properly install msys2 (i.e. running all steps listed here?

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Generic aka RSDuck
Posted on 06-15-20 12:34 PM, in Mario Party DS with Hamachi? Link | #1875
local wireless requires a latency comparable to that found when two DSes are directly next to each other. In other words local wireless over the internet is now (and will probably be in the future) not viable.

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Generic aka RSDuck
Posted on 06-16-20 07:17 PM, in Can't get emulator to work Link | #1878
your bios files have the wrong name, look twice it's bios7.bin - 16KB - ARM7 BIOS.rom instead of just bios7.bin

same thing applies to bios9.bin

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Generic aka RSDuck
Posted on 06-16-20 07:23 PM, in Can't get emulator to work Link | #1880
sure I did, you even made a red circle around it. It even says on the right rom file, not bin file.

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Generic aka RSDuck
Posted on 06-16-20 07:36 PM, in Can't get emulator to work (rev. 2 of 06-16-20 07:41 PM) Link | #1882
a dash is used commonly to give additional informations about the thing before it — it's nothing special.

Have you renamed the ARM9 bios to bios9.bin
? (putting the question mark here to avoid confusion)


just noticed, I expressed myself ambigous in my first post. Sorry for that

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Generic aka RSDuck
Posted on 06-17-20 04:53 PM, in Any hope for older gpu with ogl 3.3 (rev. 2 of 06-17-20 04:53 PM) Link | #1887
it's the glDrawElements bug (hopefully)

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Generic aka RSDuck
Posted on 06-20-20 06:56 PM, in Red lines everywhere Link | #1898
this is a known bug with the OpenGL renderer on certain GPUs. Try switching to the software renderer.

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Generic aka RSDuck
Posted on 06-20-20 10:26 PM, in Possibility of custom texture option? Link | #1900
it will come once I get to finish the texture cache

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Generic aka RSDuck
Posted on 06-20-20 11:31 PM, in posting from the DSi browser Link | #1903
if it's slow because melonDS can't run fast enough the JIT might help ;) (if I get it running with melonDSi welp!)

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Generic aka RSDuck
Posted on 06-20-20 11:35 PM, in posting from the DSi browser Link | #1905
it might also be just some printf being spammed thousand times a frame

that's fun too

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Generic aka RSDuck
Posted on 06-20-20 11:49 PM, in Pokemon Black Save Freeze Link | #1908
thank you for testing this.

After looking into both of your save states it looks like the issue could be wifi related as well (it all somehow gets into an invalid state, apparently not only saving but everything involving wifi leads to a freeze). So disabling the C-Gear could be worth a try aswell (I remember someone in the forum said something about this before, but I thought it was humbug).

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Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 06-21-20 02:31 PM, in DS Download Play with Pokemon Link | #1910
no, the latency is too high. Local wireless is only supported with both instances on the same computer (and even then it unfortunately has a few problems).

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Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Generic aka RSDuck
Posted on 06-21-20 08:52 PM, in MelonDS isn't saving game as save files, just save states, anyone have any fixes? (rev. 2 of 06-21-20 08:52 PM) Link | #1915
by any chance, is there a wifi signal strength symbol in one corner (when it shouldn't be there) or the display of your playtime corrupted?

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Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 06-21-20 08:56 PM, in MelonDS isn't saving game as save files, just save states, anyone have any fixes? (rev. 2 of 06-21-20 08:56 PM) Link | #1917
can you send us a save state?

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Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 06-23-20 12:52 AM, in OpenGL Renderer Black Lines on ground - Pokémon HeartGold Link | #1923
this is a known issue with fourth gen Pokemon games and can be attributed to the DS's GPU being very different (read: less accurate) than modern GPUs.

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Take me to your heart / never let me go!

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Generic aka RSDuck
Posted on 06-26-20 01:04 PM, in OpenGL Renderer Black Lines on ground - Pokémon HeartGold Link | #1927
melonDS's software renderer is quite accurate, so it does very much the same thing as the GPU in a real DS and thus those artefacts don't occur. On the other hand the OpenGL renderer sends the geometry to the GPU to render it. GPUs are specialised hardware, so they are fast which makes things like rendering at a higher resolution is possible, but that also means we have less control over how they work. And modern GPUs are a lot less quirky and unexact than the DS, so things like this appear.

Regarding desmume, both it's software and it's OpenGL renderer are pretty inaccurate to the actual hardware. At some point they added a hack which prevents the black lines to the OpenGL renderer. But if I'm not wrong, they didn't bothered with the sw renderer (so it still has this issue).

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Generic aka RSDuck
Posted on 06-26-20 07:00 PM, in [REQUEST] Require Log In to Reply to Blog Posts Link | #1934
under which post have you seen comments by someone pretending to be me?

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Main - Posts by Generic aka RSDuck

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