Views: 6,697,270 Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search 03-28-24 02:57 PM
Guest:

0 users reading Save differences | 1 bot

Main - General - Save differences Hide post layouts | New reply


Wifall
Posted on 03-19-19 04:04 AM Link | #905
The only difference between melonDS saves and desmume's one is the save data footer at the end of the file? Or is there something more?
Also, if there are ANYTHING wrong with the save( a changed byte in the middle of it) does the save will load or not?

Arisotura
Posted on 03-19-19 11:37 AM Link | #908
Posted by Wifall
The only difference between melonDS saves and desmume's one is the save data footer at the end of the file? Or is there something more?

nope, that's pretty much it

Posted by Wifall
Also, if there are ANYTHING wrong with the save( a changed byte in the middle of it) does the save will load or not?

depends on the game. melonDS does not check the contents of the savefile.

____________________
Kuribo64

nater909
Posted on 04-16-19 05:17 AM (rev. 2 of 04-16-19 05:17 AM) Link | #1007
What exactly is the data footer, and how do I go about removing it?

Ammako
Posted on 04-16-19 06:18 AM Link | #1008
It's just a weird thing that the devs for DeSmuME thought necessary to add. It's at the end of the .dsv, you can remove it in a hex editor. But perhaps a more user-friendly way of doing it is to load the game with its save file in DeSmuME, and go to File --> Export backup memory, which does it for you.


Main - General - Save differences Hide post layouts | New reply

Page rendered in 0.023 seconds. (2048KB of memory used)
MySQL - queries: 29, rows: 84/84, time: 0.015 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.