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Main - General chatter - Question about gba/ds rng New reply

Posted on 11-10-18 01:22 AM Link | #750
I have used a lot of ds and gba emulators over the years, and one behavior has stood out to me. It is very specific, but an interesting bug. When using fast forward, the Pokemon RNG would be messed up. Things that are highly unprobable would happen all the time. I am not sure if I am trying to find a pattern where there isn't one, but I wanted to ask anyway: Am I the only one who noticed this?

Posted on 11-10-18 06:49 AM Link | #751
this is only a wild theory but maybe the RNG uses the system time, which advances slower than it might expect if you fast-forward


Main - General chatter - Question about gba/ds rng New reply

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