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Main - Compatibility / Testing - melonDS fails to create save file for specific game | Hide post layouts | New reply |
SlyCooperReloadCoded |
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Newcomer Normal user Level: 5 Posts: 4/5 EXP: 390 Next: 139 Since: 12-19-20 Last post: 1214 days ago Last view: 1150 days ago |
Now, this is going to sound quite strange to you, but about two weeks ago, a long-lost piece of media - a piece McDonald's training software for the Nintendo DSi - was recently found and dumped so the world can enjoy it. I know this forum doesn't support piracy, but there's only TWO PEOPLE in the entire world that are known to have it, so I literally can't buy a copy of this. If you need more info, watch this documentary-style video about it, just to get an idea of how rare this is:
https://www.youtube.com/watch?v=-e6xOBCAVvA Something interesting about this game is that it's password-locked, the password being bound to the DSi's hardware. This is done by taking the DSi's MAC address and generating a code. Someone in the newly-formed community for this game knows for sure that this is the case because he reverse engineered it. He created a tool that lets you input your DSi's MAC address and it spits out a working code. Now onto the problem: melonDS is incapable of creating save files for this game. At the point in the code setup when it normally creates the save file, melonDS does create a .sav save file for the game, but the game spits out an error message stating that it fails to create a save file. Now, I WOULD just use desmume for this, but that emulator randomizes the MAC address each boot and hasn't added a static MAC address feature yet. Can someone look into this? There's an entire preservation community that can't create save files for this game on emulator, and it would be a big help if this could get fixed. I know this isn't quite a normal topic of discussion, but it's one that needs to be had. |
poudink |
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Big melon Normal user Level: 28 Posts: 94/176 EXP: 118538 Next: 12800 Since: 03-30-17 From: Québec, Canada Last post: 561 days ago Last view: 346 days ago |
The issue is probably that this game isn't in the romlist, like with SM256. I know melonDS used to have heuristics to detect save types before the romlist. Is that still a thing for games that aren't in the romlist, or does it just fail whenever a game isn't in the romlist? If it's the former, then I guess the heuristics need to be improved. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
SlyCooperReloadCoded |
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Newcomer Normal user Level: 5 Posts: 5/5 EXP: 390 Next: 139 Since: 12-19-20 Last post: 1214 days ago Last view: 1150 days ago |
I'm completely new to melonDS, but that sounds like a logical explanation. Any chance of getting it added to the romlist? |
Generic aka RSDuck |
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Big fire melon Administrator Level: 44 Posts: 266/592 EXP: 585311 Next: 25974 Since: 10-12-19 Last post: 16 days ago Last view: 21 hours ago |
that's not hard, we just need to know the game code, the rom size and of course the type of the save memory. ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
Main - Compatibility / Testing - melonDS fails to create save file for specific game | Hide post layouts | New reply |
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