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Main - Releases - melonDS 0.3 New reply


StapleButter
Posted on 06-04-17 01:37 PM (rev. 3 of 06-04-17 01:42 PM) Link | #176
melonDS 0.3 is out! Here's the typical changelog:


• set POSTFLG when booting games directly, fixes Pokémon games and likely others
• fix bug with cart DMA, booting a game from the firmware should be stable now
• better emulation of cart transfer delays
• better save type heuristics
• support for writing to VCount
• 2D: fix display capture blending modes
• 2D: implement X-flip for bitmap sprites (oops)
• 3D: fix mode3 (vertex) texcoord generation (Eledees no longer looks like your TV decoder broke)
• 3D: fix Z-buffering
• 3D: attempt at fixing culling, works better
• 3D: latch all rendering-related registers upon VBlank
• 3D: delay rendering start a bit, for games that run late
• 3D: optional threaded renderer
• 3D: change renderer to work per-scanline; accurate stencil buffer
• 3D: fix alpha calculation when alphablending is disabled via DISP3DCNT
• 3D: fog and edge marking
• wifi: more functionality emulated, attempt at sending/receiving data
• misc bugfixes and optimizations
• better framerate limiter


pile of copypasta

[image] [image] [image]

How to use

melonDS requires BIOS/firmware dumps from a DS. You can dump them with the following dumper.

The files must be placed in the same directory as the melonDS executable, as follows:

* bios7.bin -- ARM7 BIOS, 16KB
* bios9.bin -- ARM9 BIOS, 4KB
* firmware.bin -- firmware, 256KB or 512KB

Note: the DS-mode firmware in the 3DS isn't bootable. It only contains the bare minimum required to run DS games. Be sure to enable direct game boot when using a firmware dump from a 3DS.

Settings

Emulation: settings related to emulation. For now it lets you enable direct game boot (directly runs the game instead of going through the firmware) and the threaded 3D renderer.

Input: allows you to configure keyboard and joystick input. You can change a mapping by clicking the corresponding entry, then pressing a keyboard key or joystick button. For now, joystick input uses the first joystick available if multiple joysticks are plugged.


Downloads

* Windows 64-bit
* Linux 64-bit


If you feel generous

melonDS Patreon


Have fun! :D

____________________
Kuribo64

dingdongdell3
Posted on 06-04-17 04:21 PM (rev. 2 of 06-04-17 04:25 PM) Link | #178
Picross 3D looks better than ever!
Wonderful release, and new local wifi developments sound really nice.

Anticipating 0.4 and its new UI, whatever it may look like.

463601858
Posted on 06-18-17 10:43 PM Link | #200
希望作者越做越好

StapleButter
Posted on 06-19-17 03:04 AM Link | #201
Thank you, but this board's language is English ;)

谢谢你,但这个董事会的语言是英文 ;)

____________________
Kuribo64

CRITAWAKETS
Posted on 06-22-17 01:05 PM Link | #226
Im having an interesting issue with melonDS. Every time i try to boot up something, no matter what, the game does not boot. It does not matter what game.

Also is there a way to get a log of the console?

MeaningOfLifeIs42
Posted on 06-22-17 01:57 PM Link | #227
Have you added the bios and firmware files from a DS? You need those for MelonDS to work.

463601858
Posted on 06-28-17 02:34 AM (rev. 2 of 06-28-17 02:45 AM) Link | #240
ARM9 BIOS not found
ARM7 BIOS not found
MAC: 00:09:BF:30:B8:5B
FW: WIFI CRC16 = GOOD
FW: AP1 CRC16 = GOOD
FW: AP2 CRC16 = GOOD
FW: AP3 CRC16 = GOOD
FW: USER0 CRC16 = GOOD
FW: USER1 CRC16 = GOOD
Re-encrypting cart secure area
Save file: D:\melonDS_0.3_win64\Sekaiju no Meikyuu (Japan).sav

poudink
Posted on 06-28-17 02:13 PM Link | #242
You need to have the BIOS to be able to use MelonDS.


Main - Releases - melonDS 0.3 New reply

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