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0 users reading Someone help explain the local play aspect please? | 1 bot |
Main - General - Someone help explain the local play aspect please? | Hide post layouts | New reply |
Consigliere |
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Newcomer Normal user Level: 2 Posts: 1/1 EXP: 38 Next: 8 Since: 03-24-20 Last post: 1492 days ago Last view: 1485 days ago |
Im trying to connect two saves of Pokemon Platinum but Im confused as to how this is supposed to work. Ive been researching for an hour and have no idea what Im doing. It's two instances on one pc, I just want the local play to work for trading and Sinnoh Underground. Can someone please explain how Im supposed to set this up? |
Arisotura |
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Big fire melon magical melon girl Level: 56 Posts: 467/887 EXP: 1343239 Next: 54937 Since: 03-28-17 From: France Last post: 20 hours ago Last view: 12 min. ago |
you run the two instances on your PC and they should be able to communicate with eachother. you might need to disable the framerate limiter/vsync/audiosync to get a better connection. ____________________ Kuribo64 |
squeegily |
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Half-eaten melon Positive Schlub Level: 10 Posts: 9/23 EXP: 4261 Next: 153 Since: 03-25-20 Last post: 1459 days ago Last view: 1446 days ago |
If the melonDS instances are on the same LAN, that's the "virtual equivalent" of two DSs being physically-near enough to send the DS-to-DS packets.
The crucial aspect is, I think, keeping the save files separate. (Currently, it looks like the only way to do that is to copy the ROM into two different folders, since there's no way to declare a savefile location yet.) So, copy your game into two folders (to create separate saves), open both "copies" of the game up in melonDS, and…start trading? I don't think there's "anything to it" per se. |
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