Views: 6,702,489 Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search 03-29-24 06:50 AM
Guest:

0 users reading PGO - profile guided optimisations | 1 bot

Main - Development - PGO - profile guided optimisations Hide post layouts | New reply


Sorer
Posted on 05-01-19 06:15 PM (rev. 2 of 05-01-19 06:15 PM) Link | #1033
So back in the day I remember i used Visual Studio to compile Desmume with PGO.
It was in the days before Desmume got a JIT and hardware renderer if I remember.
That gave a boost to my FPS by 5-10.
Can you do the same for MelonDS? because i dont know how to do it with other compilers/IDE's.

Arisotura
Posted on 05-07-19 02:44 PM Link | #1037
sure, if GCC is able to do that

____________________
Kuribo64

Sorer
Posted on 05-07-19 04:47 PM Link | #1038
Ya I guess it can but I need to find out how to compile with it on Windows.
Thanks.


Main - Development - PGO - profile guided optimisations Hide post layouts | New reply

Page rendered in 0.019 seconds. (2048KB of memory used)
MySQL - queries: 29, rows: 82/82, time: 0.013 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.