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Main - Development - Building on Windows ARM64? Hide post layouts | New reply


ukeleleE
Posted on 05-21-21 03:17 AM Link | #3756
I'm wondering if ARM64 Windows builds are possible, given the current status of ARM64 development.
- Clang/LLVM ARM64 is now supported via Visual Studio Preview.
- OpenGL 3.3 Support via DX12 to OpenGL Compatibility Pack.
- Similar to Mac ARM64 as far as CPU instructions go.

I'm not too bright when it comes to actually coding or compiling things, but I assume MelonDS would have to use MSVC or a containerized ARM64 Linux like how MSYS2 does things (maybe WSL or an ARM64 Linux crossbuild).

Generic aka RSDuck
Posted on 05-23-21 09:09 AM Link | #3781
idk about CI integration but building shouldn't be that hard with clang.

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Rayyan
Posted on 05-23-21 10:39 AM Link | #3782

However in the ARM64 JIT there is no Windows code, only POSIX.

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Main - Development - Building on Windows ARM64? Hide post layouts | New reply

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