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Main - Compatibility / Testing - Multiplayer Test List (local/wfc/dlp) (still wip) Hide post layouts | New reply


Alastor
Posted on 12-09-20 04:02 PM (rev. 2 of 02-27-22 11:51 AM) Link | #2920
New test list, continued working on it, far from done but... gettin there steady and slowly xD

https://docs.google.com/spreadsheets/d/1HjJV2_UHOdOUy0bV7L1xF_Zuz_sakFHNNg0i7wYqhGM/edit?usp=sharing

Sorer
(post deleted) #2921

Sorer
Posted on 12-09-20 05:41 PM Link | #2922
Yeah I helped here with some games on the list...
I could'nt get some games to work locally without a communication error somewhere while he could get further and play.
Maybe it got to do with the hardware setup/OS that we used.
By the way we used altwfc or the WFC testing because it supports more games then wiimmfi currently.

Generic aka RSDuck
Posted on 12-09-20 05:46 PM Link | #2923
like you already mentioned local wireless is very flaky and more or less entirely reliant on the OS scheduler executing the individual melonDS instances right. So it's no wonder that other applications running as well, processor speed, etc. can make a difference in this.

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Sorer
Posted on 12-09-20 05:52 PM (rev. 2 of 12-09-20 06:09 PM) Link | #2924
I used Linux Pop OS and Alastor used Windows 8.1 when we tried to play games.
I also used a laptop that can run the games full speed even on 2 instances.
Oh well.
EDIT: found out right now that disabling VSync also helps getting further in games with local multiplayer.

Avoozl
Posted on 02-25-21 05:04 PM Link | #3365
Dang, I was really hoping Final Fantasy - The 4 Heroes of Light would work with this. I just gave it a shot myself, but it doesn't seem to connect via local wireless with two instances of melonDS on the same computer with admin privileges. It's a shame--I'd love to multiplayer this with someone sometime. This was on version 0.9.1.

AustNerevar
Posted on 03-22-21 04:03 AM Link | #3487
Has anyone gotten DQ9 multiplayer to work?

FatalError64
Posted on 04-19-21 03:38 AM Link | #3595
Posted by AustNerevar
Has anyone gotten DQ9 multiplayer to work?


Bump

My friend and I are trying to figure out if we can play DQ9 over the internet as well, via local wireless features. I'll let you know if it works out

Lazed Donut
Posted on 05-06-21 04:29 AM Link | #3665
I'm wondering if The Legend of Zelda Four Swords 25th Anniversary Edition is compatible through DSi local wireless emulation. My friends and I are amidst trying to figure out Hamachi connections for Local Wireless play, so a few steps in the right direction from anyone who has gotten it working would be greatly appreciated. The current solution right now is trying out different instances on one person's computer and just hosting a Parsec room. Will try testing out Kingdom Hearts 358/2 Days through Hamachi sooner than later; if KH Days goes well through Hamachi with my amateur ass skills, then I'll be sure to come back and say the steps I took.

victorhui
Posted on 05-07-21 12:51 PM Link | #3679
b-sakatsuku10

please help test

Shade Lich
Posted on 04-04-22 10:06 PM Link | #5146

Hello, I really appreciate your work sheet. This is very useful for some.

but the problem is another one, there are many ds titles that are played locally, one by ds download and the other having both the same title, for example, I am testing the megaman battle network 5 double team ds which works on the same pc

but the point here is I think and I speak for some that the majority of titles that we most want to play are those that are played locally

I've heard that it can be done but I still don't know about winpca, I hope in the future if it can because to be honest I'm not interested in playing pokemon or mario kart ds at the moment and they are the most playable titles


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