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fruit
Posted on 11-09-20 10:01 AM (rev. 2 of 11-09-20 10:02 AM) Link | #2711
Hi, could you add support for shaders/filters in the future? If yes, how long do you think will it be until its release? I kinda like this filter that a lotta emulators have (image is scalefx shader from RetroArch). Would love to see something similar in melonDS!

Arisotura
Posted on 11-12-20 12:16 PM Link | #2721
given we have the OpenGL output mode thing, I've been thinking about this, just gotta see how typical shaders/filters are stored and how I can implement this

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Kuribo64


Main - Development - Feature Request: Shaders/Filters Hide post layouts | New reply

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