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0 users reading Pokémon Mystery Dungeon: Blue Rescue Team audio crackle/glitching during transitions/fades (RetroArc | 1 bot |
Main - Compatibility / Testing - Pokémon Mystery Dungeon: Blue Rescue Team audio crackle/glitching during transitions/fades (RetroArc | Hide post layouts | New reply |
DS99guy |
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Newcomer Normal user Level: 5 Posts: 2/5 EXP: 400 Next: 129 Since: 10-18-20 Last post: 1284 days ago Last view: 1283 days ago |
I'm trying to play BRT in the RA core, and it works perfectly aside from one minor yet annoying issue: every time the game fades to black, like when changing floors or transitions in cutscenes, the audio stutters, crackles or glitches a bit. It's brief but annoying. How do I fix this?
Apologies if this isn't the place for help for the RA version, I'll go somewhere else if necessary. |
Arisotura |
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Big fire melon magical melon girl Level: 56 Posts: 611/889 EXP: 1347828 Next: 50348 Since: 03-28-17 From: France Last post: 2 hours ago Last view: 5 min. ago |
if the issue is specific to the RA version, we can't help you -- the RA version is maintained by someone else and afaik that person doesn't come here.
have you tested teh standalone version? ____________________ Kuribo64 |
Generic aka RSDuck |
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Big fire melon Administrator Level: 44 Posts: 197/593 EXP: 587833 Next: 23452 Since: 10-12-19 Last post: 4 days ago Last view: 1 day ago |
how fast is your computer? Sounds like the emulator just can't keep up during loading screens which are pretty cpu intensive.
The libretro core is up to date with 0.9 on git, though idk if it's already distributed with stable releases. ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
DS99guy |
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Newcomer Normal user Level: 5 Posts: 3/5 EXP: 400 Next: 129 Since: 10-18-20 Last post: 1284 days ago Last view: 1283 days ago |
Posted by Arisotura From what I've seen the standalone version doesn't have this particular issue. I'll try to ask on the Github page for the RA version, then. EDIT: Standalone DOES have this issue, after checking again. Posted by Generic aka RSDuck Well, I can run some PS3 games at 1080p 60fps so it's not a performance issue I think. Standalone version doesn't have this issue either. Also, RA version is 0.8.3 for me, one version behind the standalone. |
Generic aka RSDuck |
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Big fire melon Administrator Level: 44 Posts: 198/593 EXP: 587833 Next: 23452 Since: 10-12-19 Last post: 4 days ago Last view: 1 day ago |
Posted by DS99guy try the nightly version of the core then ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
DS99guy |
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Newcomer Normal user Level: 5 Posts: 4/5 EXP: 400 Next: 129 Since: 10-18-20 Last post: 1284 days ago Last view: 1283 days ago |
Posted by Generic aka RSDuck Where do I download it? I got mine from the buildbot, which says nightly (http://buildbot.libretro.com/nightly/linux/x86_64/latest/). Was 0.8.3. |
Generic aka RSDuck |
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Big fire melon Administrator Level: 44 Posts: 199/593 EXP: 587833 Next: 23452 Since: 10-12-19 Last post: 4 days ago Last view: 1 day ago |
strange, their buildbot might still have some problems ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
DS99guy |
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Newcomer Normal user Level: 5 Posts: 5/5 EXP: 400 Next: 129 Since: 10-18-20 Last post: 1284 days ago Last view: 1283 days ago |
Posted by Generic aka RSDuck How do you know that the RA version is supposed to be 0.9.0? I've been looking for a bit now but the most recent update seems to be 2 September for the melonDS core, it seems like it still has to catch up to standalone melonDS. Okay, I found it! It's here: https://github.com/hunterk/libretro_builds. Will be testing now. EDIT: Audio issue still present, will be making a ticket on Github. Guess I'll deal with it. |
Arisotura |
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Big fire melon magical melon girl Level: 56 Posts: 612/889 EXP: 1347828 Next: 50348 Since: 03-28-17 From: France Last post: 2 hours ago Last view: 5 min. ago |
relatedly, we should see if we can get the libretro port person to come here, would be convenient ____________________ Kuribo64 |
Main - Compatibility / Testing - Pokémon Mystery Dungeon: Blue Rescue Team audio crackle/glitching during transitions/fades (RetroArc | Hide post layouts | New reply |
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