Views: 1,880,929 Homepage | Main | Rules/FAQ | Memberlist | Active users | Last posts | Calendar | Stats | Online users | Search 04-23-21 01:47 PM
Guest:

0 users reading How to fix struttering Castlevania DoS? | 1 bot

Main - General - How to fix struttering Castlevania DoS? New reply

Pages: 1 2
Generic aka RSDuck
Posted on 10-05-20 07:40 PM Link | #2553
I made some further changes, can you tell me if it's better this way: http://kuribo64.net/get.php?id=cqMsoCrcnjLBMwOH

at this point it's pretty much copied from citra

____________________
Take me to your heart / never let me go!

"clearly you need to mow more lawns and buy a better pc" - Hydr8gon

Red9
Posted on 10-06-20 12:31 PM (rev. 7 of 10-06-20 12:52 PM) Link | #2559
Posted by Generic aka RSDuck
I made some further changes, can you tell me if it's better this way: http://kuribo64.net/get.php?id=cqMsoCrcnjLBMwOH

at this point it's pretty much copied from citra

Tested it with audio sync off and fps limit on in openGL with vsync on and off, honestly I don't think vsync does anything atm.

So that build works pretty much perfectly now, in both window and FS modes no more micro strutter after 1/2sec, it's 100% smooth, but unfortunate after some time, almost 5min, it starts to strutter constantly then sometimes it goes back to the 100% smooth or it keeps the messed up frame pace, now when it doesn't automaticaly goes back I noticed that if I enable audio sync then disable the audio sync, after it disable fps limit and then enable it gets back to the 100% smooth, however again after some time (5m or so) it is stats to mess up, maybe it's related with how many screen I have passed in the game? Sometimes I get in one room that strutters and then the other is not, but when it happens certainly it will start to strutter very soon.
Pages: 1 2

Main - General - How to fix struttering Castlevania DoS? New reply

Page rendered in 0.018 seconds. (2048KB of memory used)
MySQL - queries: 27, rows: 78/78, time: 0.015 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.