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0 users reading Red lines everywhere | 1 bot |
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Shadow_Walker13 |
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Newcomer Normal user Level: 4 Posts: 2/3 EXP: 192 Next: 87 Since: 06-20-20 Last post: 1377 days ago Last view: 1122 days ago |
downloaded this, downloaded New Super Mario Bros., everything is fine. Start up a game, it's fine. world map is fine. Enter a level? there are red lines everyone covering the screen. Anyone know the reason/how to fix?
Edit: this is top screen only, once it happens it stays like this until going into a new menu Edit 2: also happens in mario vs luigi mode. Image: https://lh3.googleusercontent.com/-8jQRoh3GSyU/Xu5aTuEXPOI/AAAAAAAAEuA/u5fO2vAWO6Utf67HLU-Dv0MU_8XLHEo9gCK8BGAsYHg/s0/2020-06-20.png When the screen goes black it ssems to be fine, and pipes don't seem to get covered. |
Generic aka RSDuck |
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Big fire melon Administrator Level: 44 Posts: 70/589 EXP: 577079 Next: 34206 Since: 10-12-19 Last post: 48 days ago Last view: 7 hours ago |
this is a known bug with the OpenGL renderer on certain GPUs. Try switching to the software renderer. ____________________ Take me to your heart / never let me go! "clearly you need to mow more lawns and buy a better pc" - Hydr8gon |
Shadow_Walker13 |
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Newcomer Normal user Level: 4 Posts: 3/3 EXP: 192 Next: 87 Since: 06-20-20 Last post: 1377 days ago Last view: 1122 days ago |
Posted by Generic aka RSDuck This worked! Thank you! |
poudink |
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Big melon Normal user Level: 28 Posts: 54/176 EXP: 118044 Next: 13294 Since: 03-30-17 From: Québec, Canada Last post: 539 days ago Last view: 324 days ago |
from my experience with this issue, it can be resolved simply by changing the resolution to another one and changing it back. I don't know why it works though, but you can still use opengl renderer fine then. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Arisotura |
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Big fire melon magical melon girl Level: 55 Posts: 549/876 EXP: 1311388 Next: 2801 Since: 03-28-17 From: France Last post: 15 hours ago Last view: 1 hour ago |
this seems to be another 'GPU is on LSD' type issue, where shit magically gets corrupted between rendering passes. we'll need a OpenGL expert there. ____________________ Kuribo64 |
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