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Member Normal user Level: 19 Posts: 27/104 EXP: 35674 Next: 103 Since: 12-21-17 Last post: 10 days ago Last view: 3 days ago |
So back in the day I remember i used Visual Studio to compile Desmume with PGO.
It was in the days before Desmume got a JIT and hardware renderer if I remember. That gave a boost to my FPS by 5-10. Can you do the same for MelonDS? because i dont know how to do it with other compilers/IDE's. |
Arisotura |
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![]() Big fire melon magical melon girl Level: 45 ![]() Posts: 326/655 EXP: 627149 Next: 33015 Since: 03-27-17 From: France Last post: 2 days ago Last view: 45 min. ago |
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Member Normal user Level: 19 Posts: 28/104 EXP: 35674 Next: 103 Since: 12-21-17 Last post: 10 days ago Last view: 3 days ago |
Ya I guess it can but I need to find out how to compile with it on Windows.
Thanks. |
Main - Development - PGO - profile guided optimisations | New reply |
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